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Add alternative shortcut for Align Transform to View in the 3D editor #93675

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Calinou
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@Calinou Calinou commented Jun 27, 2024

The new shortcut is Ctrl + Alt + Numpad 0 and is the one listed in the 3D viewport's Perspective menu (since PopupMenu accelerators display the first shortcut only). This shortcut matches Blender and avoids conflicts with the GeForce Experience overlay, which defaults to Ctrl + Alt + M.

Ctrl + Alt + M is still defined as an alternative default, so that existing workflows are not impacted.

@Calinou Calinou requested a review from a team as a code owner June 27, 2024 18:34
The new shortcut is Ctrl + Alt + Numpad 0 and is the one listed
in the 3D viewport's Perspective menu (since PopupMenu accelerators
display the first shortcut only). This shortcut matches Blender
and avoids conflicts with the GeForce Experience overlay, which
defaults to Ctrl + Alt + M.

Ctrl + Alt + M is still defined as an alternative default,
so that existing workflows are not impacted.
@Calinou Calinou force-pushed the 3d-editor-align-transform-with-view-add-alternative-shortcut branch from 36d275b to 6932630 Compare June 27, 2024 18:34
@Calinou Calinou added enhancement topic:editor usability topic:3d cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release labels Jun 27, 2024
@Calinou Calinou added this to the 4.x milestone Jun 27, 2024
@akien-mga akien-mga modified the milestones: 4.x, 4.3 Jun 28, 2024
@akien-mga akien-mga removed the cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release label Jun 28, 2024
@akien-mga akien-mga merged commit 811ce36 into godotengine:master Jun 28, 2024
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@akien-mga
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Thanks!

@Calinou Calinou deleted the 3d-editor-align-transform-with-view-add-alternative-shortcut branch June 28, 2024 19:56
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2 participants