Automatic reconnection of nodes in blend tree. #83534
Merged
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If a blend tree node is connected to an already-connected port and a new connection is made to that port, it will now attempt to disconnect that node and connect the new one rather than simply throwing up a generic error message.
![godot windows editor dev x86_64_KPC8Rfdexb](https://private-user-images.githubusercontent.com/12756047/276058060-e88b2221-48b0-4b61-b23d-d899b15dc245.gif?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzg5NDAwNTQsIm5iZiI6MTczODkzOTc1NCwicGF0aCI6Ii8xMjc1NjA0Ny8yNzYwNTgwNjAtZTg4YjIyMjEtNDhiMC00YjYxLWIyM2QtZDg5OWIxNWRjMjQ1LmdpZj9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAyMDclMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMjA3VDE0NDkxNFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTk3NWY0ZTllY2NiOTliNWIwNmJlZjUzNjhiOGQxNWFhZTI0YzE1ZTY5MmI0YjkxZTVjODRmNzBkNjVjMzY2ZmImWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.mO_EVKUTMVLLQLIIdVzYsOmlxaBQDPpQ7CqEOhnsug8)