Guard against more potential conflicts in C# bindings generator #67440
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This resolves issues such as https://github.com/Gramps/GodotSteam/issues/281 where a module contains members that, due to the conversion to PascalCase, end up conflicting with other members.
Previously we did guard against enums conflicting with properties but in the GodotSteam module there were conflicts between other kinds of members such as methods, signals and constants.
Uses the
Enum
suffix to avoid the conflict.Uses the
Constant
suffix to avoid the conflict.