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The editor completely softlocks in weird ways when editing a Curve2D, which forces a reset. #90353
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Tested some more. Found out the issue is only persistent if the scene with the Curve2D is present, closing and reopening the scene fixes it, still frustrating. |
did some more testing, i think its something to do with adding or editing a point on the curve, as simply selecting the curve2D does not cause this issue? |
I've noticed this, saving the scene also unlocked things for me. |
Issue #89781 fixes this, thanks guys! ❤️ |
this appears to be happening again in 4.3.beta3 :( |
@uzkbwza Can you give more details on how exactly you're reproducing the issue? I can't reproduce the issue following the steps in the OP in 4.3.beta3 on Linux. |
same here, cannot seem to replicate the issue based on what the bug originally was. Interested to see if its a new thing. |
creating a path2D node and adding or editing points breaks the undo functionality for the whole editor, requiring a restart. I'll try to see if I can replicate it with a minimal example when I'm home. I'm on Windows 11. |
here is a video of what happens with just a base Path2D node. Godot_v4.3-beta3_win64_98FOH1JdRD.mp4 |
Tested versions
Only present in 4.3 dev 5
System information
Godot v4.3.dev5.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 Ti (NVIDIA; 31.0.15.4592) - AMD Ryzen 7 5800X 8-Core Processor (16 Threads)
Issue description
When editing a Path2D and various other nodes (Happens reliably with Path2D, other nodes are not known, but still happens occasionally), the ability to change values, add nodes / remove nodes, etc is completely disabled, regardless of the scene, or if the path2D node is selected. It is incredibly frustrating as i frequently use Curve2D's in my project, and each time i have to reload the editor completely once i've finished editing the curve.
Steps to reproduce
Minimal reproduction project (MRP)
N/A
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