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AnimationPlayerEditor doesn't preview the Animation when seeking Animation Playback Tracks #86217

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arose26 opened this issue Dec 15, 2023 · 1 comment · Fixed by #89794
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@arose26
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arose26 commented Dec 15, 2023

Tested versions

  • Reproducible in 4.2 stable.
  • Same error doesn't occur in 4.1.3 (previews work as they should)

System information

Windows 11 - Godot 4.2 stable

Issue description

When I create a regular animation of any property it will playback in the editor fine as I move the play head. However, if I add these individual animations as Animation Playback Tracks to a new AnimationPlayer, moving the head no longer plays previews.
This is inconvenient as I wish to sync different object animations and have to do it blind.

Steps to reproduce

Create a regular animation, then add the entire Animation Player to a new animation player as 'Animation Playback Track'. Try to move playhead. The preview of the animation will not play.

Minimal reproduction project (MRP)

N/A

@TokageItLab TokageItLab changed the title Animation Preview doesn't play when using Animation Playback Tracks AnimationPlayerEditor doesn't preview the Animation when seeking Animation Playback Tracks Dec 15, 2023
@TokageItLab TokageItLab added this to the 4.x milestone Dec 15, 2023
@AThousandShips AThousandShips modified the milestones: 4.x, 4.3 Dec 18, 2023
@TokageItLab TokageItLab modified the milestones: 4.3, 4.x Dec 19, 2023
@Helpsypoo
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The original submission covers it, but I made this gif before realizing the issue was reported already, so adding it in case it's helpful. The gif shows the scrubbing working on 4.0.2 but not 4.2.

noscrubs

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