Action not committed to history when transforming all points in UV editor's Points mode #83657
Closed
Description
opened on Oct 20, 2023
Godot version
v4.2.beta2.official [f8818f8]
System information
Windows 10
Issue description
When moving, rotating or scaling all points within Polygon2D UV Editor in Points mode, changes aren't committed to undo history.
Steps to reproduce
- Make a Polygon2D, add some points.
- Add a texture (this is needed to open the editor).
- Open UV Editor.
- Change to Points mode.
- Use Move/Rotate/Scale Polygon tool.
- Try to undo.
Minimal reproduction project
N/A, any project with Polygon2D will do
Activity