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Action not committed to history when transforming all points in UV editor's Points mode #83657

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@aXu-AP

Description

Godot version

v4.2.beta2.official [f8818f8]

System information

Windows 10

Issue description

When moving, rotating or scaling all points within Polygon2D UV Editor in Points mode, changes aren't committed to undo history.

Steps to reproduce

  • Make a Polygon2D, add some points.
  • Add a texture (this is needed to open the editor).
  • Open UV Editor.
  • Change to Points mode.
  • Use Move/Rotate/Scale Polygon tool.
  • Try to undo.

Minimal reproduction project

N/A, any project with Polygon2D will do

Activity

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