Skip to content

Failed to load .NET runtime on Windows 11 #81369

Closed
@andristarr

Description

Godot version

4.1.1

System information

Windows 11

Issue description

I am running on Windows 11 and the csharp version of Godot doesn’t load. Always gives me the error in the title.

I have already installed .net sdk 6, .net runtime 6 and the .net desktop runtime 6 for windows.

I have checked and the path to the dotnet distro is in my path (both system and user), running dotnet —version gives me the 6.x… version correctly.

Steps to reproduce

Start Godot on Windows 11 after having .NET SDK 6 installed.

Minimal reproduction project

Irrelevant. Described in issue description.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions