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Some bottom editor don't hide properly #80756

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KoBeWi opened this issue Aug 18, 2023 · 2 comments · Fixed by #89754
Closed

Some bottom editor don't hide properly #80756

KoBeWi opened this issue Aug 18, 2023 · 2 comments · Fixed by #89754

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@KoBeWi
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KoBeWi commented Aug 18, 2023

Godot version

4.2 ff5c884

System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

Issue description

When you select AnimatedSprite2D with SpriteFrames and then deselect it, the SpriteFrames editor doesn't close properly:

godot.windows.editor.dev.x86_64_IMyFAuiRIK.mp4

The button disappears, but the panel stays expanded. Doesn't seem to happen with every editor (e.g. Theme).

Steps to reproduce

  1. Add AnimatedSprite2D
  2. Add SpriteFrames
  3. Click empty space in scene tree

Minimal reproduction project

N/A

@mieldepoche
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mieldepoche commented Aug 18, 2023

  • ubuntu, godot 4.1,
  • this used to happen sometimes to me too on my project I haven't worked on in a few days/weeks, in which I don't use AnimatedSprite2Ds so it must happen with another editor under some circumstances (shader editor?),
  • I had the godot editor boot with the "big" panel a few times too,
  • I couldn't reproduce it when I had this problem,
  • I can confirm this happens for the SpriteFrames editor

@KoBeWi
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KoBeWi commented Mar 21, 2024

Update: the new bottom toggle shortcut makes the AnimatedSprite editor appear even when the button is invisible:

1QErC1G0ej.mp4

Looks like the AnimatedSprite editor does not unedit the object properly or something.

EDIT:
No, this one is a bug with the shortcut.

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4 participants