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this used to happen sometimes to me too on my project I haven't worked on in a few days/weeks, in which I don't use AnimatedSprite2Ds so it must happen with another editor under some circumstances (shader editor?),
I had the godot editor boot with the "big" panel a few times too,
I couldn't reproduce it when I had this problem,
I can confirm this happens for the SpriteFrames editor
Godot version
4.2 ff5c884
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
When you select AnimatedSprite2D with SpriteFrames and then deselect it, the SpriteFrames editor doesn't close properly:
godot.windows.editor.dev.x86_64_IMyFAuiRIK.mp4
The button disappears, but the panel stays expanded. Doesn't seem to happen with every editor (e.g. Theme).
Steps to reproduce
Minimal reproduction project
N/A
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