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Godot version
v4.1.stable.official [9704596]
System information
Godot v4.1.stable - Windows 10.0.22000 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 SUPER (NVIDIA; 30.0.15.1295) - Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (8 Threads)
Issue description
OptionButton menu's do not seem to be closable using a joypad. They can be closed using ESC on a keyboard. Setting a ui_cancel mapping for the joypad does not fix the issue. Further, the MenuButton seems to exhibit the same behaviour based on this Reddit post. I would expect to be able to close the menu from the joypad using a button mapped to ui_cancel.
Steps to reproduce
- Add an OptionButton to project
- Setup
ui_cancelinput mapping to have a joypad mapping - Run the project and open the OptionButton menu.
- Try to close the window without selecting an option using the joypad. This is the step that does not work. Pressing
ESCwill close the window.
Minimal reproduction project
the-musical-fruit