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TileMap editor shortcuts are not handled properly #80221

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@KoBeWi

Description

Godot version

4.2 725beaa

System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

Issue description

When you are using TileMap editor, some shortcuts are not working. Most notable is E, which is supposed to toggle the Erase too, but instead if changes to Rotate tool in 2D editor.

The editor might needs something similar to #79529, but the buttons are not inside menu and their actions are called directly from pressed callback.

Steps to reproduce

  1. Open TileMap editor
  2. Add TileSet
  3. Select a tile
  4. Press E to enable erase tool

Minimal reproduction project

N/A

Activity

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