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Unsigned int suffix not highlighted in shader editor #75161

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KoBeWi opened this issue Mar 21, 2023 · 1 comment · Fixed by #85014
Closed

Unsigned int suffix not highlighted in shader editor #75161

KoBeWi opened this issue Mar 21, 2023 · 1 comment · Fixed by #85014

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@KoBeWi
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KoBeWi commented Mar 21, 2023

Godot version

4.0.1

System information

Windows 10 x64

Issue description

image

Steps to reproduce

  1. Create shader
  2. Add uint, e.g. 4u

Minimal reproduction project

N/A

@jsjtxietian
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GDShaderSyntaxHighlighter uses CodeHighlighter which doesn't recognize this syntax.

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3 participants