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Document emoji not being supported by the default project font #66966
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This is because the default font does not contain this emoji. Changing the font to Noto Color Emoji displays it correctly. |
Only bitmap emoji fonts are supported (e.g., Noto Emoji), SVG in OT fonts are not (e.g., Twitter Color Emoji, see also #64530 for implementation draft, currently unfinished due to issues with SVG rendering library). |
BTW I think it's unrelated to your distro, just a matter of Godot's default font? |
System fonts are not used by default, as well distro FreeType (in official builds), so it's not (if Godot is installed from distro package, it might use system FreeType and have some additional limitations). |
Can we emit a node configuration warning if the Label's text contains any characters that aren't found with the Label's current font? |
Godot version
v4.0.beta2.official [f8745f2]
System information
Fedora Linux 35 (Workstation Edition), 64-bit, GNOME 41.6
Issue description
After browsing issues like #49145 (comment), I found out that Godot 4 should've fixed emoji support in engine and in labels etc, but to my surprise they don't work in Fedora yet. I've tried downloading other people's projects with them and addons that should allow their support, but to no avail. They are rendered as cubes.
When pasting this emoji: 😊
Steps to reproduce
Minimal reproduction project
emoji bug.zip
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