Closed
Description
Godot version
v4.0.alpha.custom_build [e6f00a0]
System information
Windows 10, Vulkan Mobile, NVIDIA TI 1200
Issue description
I sometimes need multiple tilemaps and hide some of them. In the latest godot 4 build, hidden tilemaps are shown in-game. Sometimes even in the editor:
A bisect of the recent commits shows, that this started to happen after this merged pull request: #58413
The pull request is not directly related to tilemaps it seems. It's possible, that other things are affected, too.
Steps to reproduce
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Open the repro project
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Hide all tilemaps except one
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Start the game
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Only one tilemap should be visible, but all are visible
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Save the scene and restart the editor.
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Only one tilemap should be visible, but all are visible in the editor.