NOTIFICATION_THEME_CHANGED
is getting called when it shouldn't
#50743
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NOTIFICATION_THEME_CHANGED
is getting called when it shouldn't
#50743
Godot version
883bb2f
System information
Windows 10
Issue description
See https://chat.godotengine.org/channel/devel?msg=J4SjAHxFmwZ7NHYqQ
When opening a project in 3.x,
NOTIFICATION_THEME_CHANGED
consistently gets called 8 times (or at least on theFileSystemDock
andProjectExportDialog
which were what I tested. In master it's only 3 times).When running the project manager in 3.x,
NOTIFICATION_THEME_CHANGED
is only called 3 times inEditorAbout
(although it doesn't get called at all in master because (maybe by mistake?)NOTIFICATION_THEME_CHANGED
was removed fromEditorAbout
in master).NOTIFICATION_THEME_CHANGED
is also called when/right before an object is destroyed it seems (or at least when closing the editor.In master
NOTIFICATION_THEME_CHANGED
is only called three times.Steps to reproduce
Insert a breakpoint in
NOTIFICATION_THEME_CHANGED
Minimal reproduction project
No response
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