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I'm currently working on an application that requires command line input. I am struggling a little because Godot will actually error out if you pass an argument to it that doesn't start with a - and is not a valid path to a PackedScene in res:// that it can start up with. I also see this being a small issue with some developers who don't want to give the player the ability to start random scenes up.
It would be nice to remove this from release. For reference you can see this line main/main.cpp#L1339 which does what I mentioned above.
The text was updated successfully, but these errors were encountered:
This is related to #8721, which would make it possible for exported projects to handle file paths gracefully without disabling other CLI arguments. See also #20000.
I'm currently working on an application that requires command line input. I am struggling a little because Godot will actually error out if you pass an argument to it that doesn't start with a
-
and is not a valid path to aPackedScene
inres://
that it can start up with. I also see this being a small issue with some developers who don't want to give the player the ability to start random scenes up.It would be nice to remove this from
release
. For reference you can see this line main/main.cpp#L1339 which does what I mentioned above.The text was updated successfully, but these errors were encountered: