Strange behavior of BlendSpace2D in 8-way animation #20135
Closed
Description
Godot version:
Last version from https://hugo.pro/projects/godot-builds/
OS/device including version:
Windows 10 x64
Issue description:
Hello. I try to make 8-way animation by using BlendSpace2D, but after change blend_postion it has small time lag before animation changed. I think, it's wait when current animation finished.
https://gfycat.com/DelightfulDizzyHart
Minimal reproduction project:
AnimationBlendBug.zip