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Graphical glitches all over the place in both game and editor - Nvidia drivers 572.16+ regression #102219

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@francogp

Description

Tested versions

  • Tested on Godot 4.3, 4.4beta1 and 4.4beta2

System information

(Forward+) 4.3 - 4.4beta2, Windows 11, latest Nvidia drivers 572.16 - GeForce 30XX

Issue description

Since latest nvidia drivers update, texture filtering get a lot of glitches on godot only. My games and IDE included.
The GLITCHES moves (pixels start to jump on X coords) when you pan or move the camera.

Applying NEAREST filter shows the problem. It affect shaders too.
Applying LINEAR filter seems to HIDE the problem in lots of cases.

2025-01-30.20-33-12.mp4

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Steps to reproduce

Just open an empty project with the default sprite can reproduce the problem

Minimal reproduction project (MRP)

Just open an empty project with the default sprite can reproduce the problem

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