Godot crashes when editing style boxes of TabContainer
#100775
Open
Description
opened on Dec 23, 2024
Tested versions
- Reproducible in: Godot v4.3.stable
System information
Godot v4.3.stable unknown - Arch Linux #1 SMP PREEMPT_DYNAMIC Thu, 19 Dec 2024 21:29:01 +0000 - Wayland - Vulkan (Forward+) - integrated Intel(R) HD Graphics 5500 (BDW GT2) - Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz (4 Threads)
Issue description
godot_crash.mp4
Verbose output (normal output doesn't have a backtrace): godot_save3.log
Steps to reproduce
The video above shows how to make godot crash, but I'll write it anyways.
- Open the MRP (the warning that appears can be ignored);
- Open
settings_window.tscn
; - Open the theme editor;
- Click on the script icon to open it on an external editor (I've only got it to happen with an external editor open);
- Focus on the external editor window for a bit;
- Go back to the theme editor, and select
TabContainer
on the Type list; - Change a property of any style box (
tab_unselected
andBG Color
seem to crash more often);
In the video Godot crashes here, but if that doesn't happen do this:
- After changing a property quickly click on Tab 2 on the theme preview
If that doesn't crash repeat the last 2 steps a few more times
Activity