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Script editor minimap overlaps vertical scrollbar when "Increase scrollbar touch area" is enabled #100186

@ChristopherHaws

Description

@ChristopherHaws

Tested versions

  • Reproducable in 4.3 and 4.4-dev6

System information

Godot v4.4.dev6.mono - Windows 10.0.22631 - Multi-window, 2 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 32.0.15.6094) - 12th Gen Intel(R) Core(TM) i9-12900K (24 threads)

Issue description

The script editor's minimap overlaps the vertical scrollbar when interface/touchscreen/increase_scrollbar_touch_area is enabled, causing part of the minimap to be hard to see.

Image

Instead, the minimap should either be shifted over to not overlap the scrollbar, or hidden all together when the minimap is enabled since it acts as a scrollbar also.

Steps to reproduce

  • Enable interface/touchscreen/increase_scrollbar_touch_area (Editor Settings -> Interface -> Touchscreen -> Increase Scrollbar Touch Area)
  • Enable text_editor/appearance/minimap/show_minimap (Editor Settings -> Text Editor -> Appearance -> Show Minimap)
  • Open any GDScript file in Godot's editor

Minimal reproduction project (MRP)

N/A

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