You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: doc/classes/BoneAttachment3D.xml
+1Lines changed: 1 addition & 0 deletions
Original file line number
Diff line number
Diff line change
@@ -59,5 +59,6 @@
59
59
Whether the BoneAttachment3D node will override the bone pose of the bone it is attached to. When set to [code]true[/code], the BoneAttachment3D node can change the pose of the bone. When set to [code]false[/code], the BoneAttachment3D will always be set to the bone's transform.
60
60
[b]Note:[/b] This override performs interruptively in the skeleton update process using signals due to the old design. It may cause unintended behavior when used at the same time with [SkeletonModifier3D].
Copy file name to clipboardExpand all lines: doc/classes/RenderingServer.xml
-16Lines changed: 0 additions & 16 deletions
Original file line number
Diff line number
Diff line change
@@ -1931,14 +1931,6 @@
1931
1931
Sets the visibility range values for the given geometry instance. Equivalent to [member GeometryInstance3D.visibility_range_begin] and related properties.
Prevents physics interpolation for the current physics tick.
1939
-
This is useful when moving an instance to a new location, to give an instantaneous change rather than interpolation from the previous location.
1940
-
</description>
1941
-
</method>
1942
1934
<methodname="instance_set_base">
1943
1935
<returntype="void" />
1944
1936
<paramindex="0"name="instance"type="RID" />
@@ -1980,14 +1972,6 @@
1980
1972
If [code]true[/code], ignores both frustum and occlusion culling on the specified 3D geometry instance. This is not the same as [member GeometryInstance3D.ignore_occlusion_culling], which only ignores occlusion culling and leaves frustum culling intact.
1981
1973
</description>
1982
1974
</method>
1983
-
<methodname="instance_set_interpolated">
1984
-
<returntype="void" />
1985
-
<paramindex="0"name="instance"type="RID" />
1986
-
<paramindex="1"name="interpolated"type="bool" />
1987
-
<description>
1988
-
Turns on and off physics interpolation for the instance.
0 commit comments