diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index c7ff5980cb6b..73575a89cd2d 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1653,6 +1653,7 @@ void Control::set_custom_minimum_size(const Size2 &p_custom) { data.custom_minimum_size = p_custom; update_minimum_size(); + update_configuration_warnings(); } Size2 Control::get_custom_minimum_size() const { diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 0d48cb1549e6..2fbd29b04801 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -33,6 +33,7 @@ #include "core/config/project_settings.h" #include "core/string/print_string.h" #include "core/string/translation.h" +#include "scene/gui/container.h" #include "scene/theme/theme_db.h" #include "servers/text_server.h" @@ -44,6 +45,7 @@ void Label::set_autowrap_mode(TextServer::AutowrapMode p_mode) { autowrap_mode = p_mode; lines_dirty = true; queue_redraw(); + update_configuration_warnings(); if (clip || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) { update_minimum_size(); @@ -327,6 +329,19 @@ inline void draw_glyph_outline(const Glyph &p_gl, const RID &p_canvas, const Col PackedStringArray Label::get_configuration_warnings() const { PackedStringArray warnings = Control::get_configuration_warnings(); + // FIXME: This is not ideal and the sizing model should be fixed, + // but for now we have to warn about this impossible to resolve combination. + // See GH-83546. + if (is_inside_tree() && get_tree()->get_edited_scene_root() != this) { + // If the Label happens to be the root node of the edited scene, we don't need + // to check what its parent is. It's going to be some node from the editor tree + // and it can be a container, but that makes no difference to the user. + Container *parent_container = Object::cast_to(get_parent_control()); + if (parent_container && autowrap_mode != TextServer::AUTOWRAP_OFF && get_custom_minimum_size() == Size2()) { + warnings.push_back(RTR("Labels with autowrapping enabled must have a custom minimum size configured to work correctly inside a container.")); + } + } + // Ensure that the font can render all of the required glyphs. Ref font; if (settings.is_valid()) {