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Describe the problem or limitation you are having in your project
I can not export project with snap format
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Ubuntu created a new software market called Snap Store, which is a growing market. That market is targeted as a main software store for the future. For the moment Godot Engine has no capability for this export type.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Snap can be developed by using C++
If this enhancement will not be used often, can it be worked around with a few lines of script?
I dont think so.
Is there a reason why this should be core and not an add-on in the asset library?
Exporting is a core functionality, i dont think that this can be add-on
The text was updated successfully, but these errors were encountered:
This is already technically feasible. However, I think this is better left to documentation, since relatively few people wish to export Flatpaks/Snaps directly from Godot. Generally, people want to be able to distribute their projects on itch.io, Steam, etc, and that means using a "direct" Linux export.
On top of that, it's also complex to integrate such an export process on all platforms, since flatpak-builder and its Snap equivalent only run on Linux.
Calinou
changed the title
Godot Engine Snap Export
Implement exporting Snaps from the editor
Jun 8, 2021
Describe the project you are working on
Developing action game for Ubuntu Snap Store
Describe the problem or limitation you are having in your project
I can not export project with snap format
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Ubuntu created a new software market called Snap Store, which is a growing market. That market is targeted as a main software store for the future. For the moment Godot Engine has no capability for this export type.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Snap can be developed by using C++
If this enhancement will not be used often, can it be worked around with a few lines of script?
I dont think so.
Is there a reason why this should be core and not an add-on in the asset library?
Exporting is a core functionality, i dont think that this can be add-on
The text was updated successfully, but these errors were encountered: