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IAP plugin emit the signal "connected" but my smartphone does not have internet #666
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Pinging @ricardoalcantara @shahediqbal13 Btw have fun with this evil issue 🙂 (look at the number) |
@Torguen I have not used Godot 3.4 for my project yet. I also don't remember exactly when the connected signal is called. But I think it is also called when your device is offline. Because Google play services keep a cache for the SKU details. However, I will try to check in my implementation. |
I was thinking that but I was not sure. So what is the meaning of that signal? |
If you check this and you can confirm this: Then I will open a proposal for that information to be included in the official documentation. |
@Torguen I will try but it may take some time. Currently, I am not involved in my Godot projects, because very busy with other tasks. |
Ok I understand. |
3.4.1 rc1 mono
Which demo project is affected:
IAP plugin for mono:
https://github.com/godotengine/godot-demo-projects/tree/master/mono/android_iap
OS/device including version:
w10 64
Issue description:
The plugin emit the "Connected" signal even though the smartphone does not have internet
Screenshots of issue:
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