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Establish a workflow for Libraries
feature
Adds functionality to the library
#951
opened Nov 17, 2024 by
greenfox1505
[proposal] add 'notify' to '#[var]'
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
Implement dynTrait for Gd<T: TraitA>
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
Multiple Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#[godot_api] impl
blocks
c: register
#925
opened Oct 22, 2024 by
0x53A
Add Core components
feature
Adds functionality to the library
Variant::object_id()
c: core
#914
opened Oct 9, 2024 by
Bromeon
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Add multiplayer-bomber example.
c: examples
Code specific to examples changed (not just follow-up from API updates)
feature
Adds functionality to the library
#910
opened Oct 2, 2024 by
Yarwin
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Add example on how to use Godot Rust with godot's multiplayer API
c: examples
Code specific to examples changed (not just follow-up from API updates)
feature
Adds functionality to the library
#903
opened Sep 23, 2024 by
ValorZard
Support OnEditor<T>/Required<T>for #[export] similar to OnReady<T>
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#892
opened Sep 13, 2024 by
Yarwin
Support registering godot enums and bitfields.
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#890
opened Sep 12, 2024 by
lilizoey
OutArray
, a possibly typed array.
breaking-change
Converting Typed Arrays to Variant Arrays Panics
c: core
Core components
feature
Adds functionality to the library
#727
opened May 26, 2024 by
Pspritechologist
Inheritance and polymorphism proposals
feature
Adds functionality to the library
tracker
Groups a list of related issues and tracks progress
#697
opened May 4, 2024 by
Bromeon
3 tasks
Deep copies taking into account Rust state (unlike Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
Node::duplicate()
)
c: register
#695
opened May 4, 2024 by
Riizade
Async/Await
c: core
Core components
feature
Adds functionality to the library
#640
opened Mar 6, 2024 by
OptimusLime
Refer to Core components
feature
Adds functionality to the library
#[func]
names in type-safe ways (not just strings)
c: core
#620
opened Feb 21, 2024 by
kang-sw
Dependencies between GDExtensions
feature
Adds functionality to the library
status: upstream
Depending on upstream fix (typically Godot)
#615
opened Feb 20, 2024 by
kang-sw
Add the the ability to iterate over Godot enums
c: engine
Godot classes (nodes, resources, ...)
feature
Adds functionality to the library
good first issue
Good for newcomers
#600
opened Feb 7, 2024 by
AndreLouisIssa
Single- and multi-threading support for Core components
feature
Adds functionality to the library
Callable::from_fn
c: core
#588
opened Jan 31, 2024 by
MatrixDev
Import Godot docs for builtin types
c: core
Core components
documentation
Improvements or additions to documentation
feature
Adds functionality to the library
#584
opened Jan 29, 2024 by
Bromeon
Implement (or derive) GodotType for godot compatible repr enums
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#580
opened Jan 24, 2024 by
jrockett6
Support every class-registration option that Godot offers
c: register
Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
#563
opened Jan 11, 2024 by
lilizoey
13 of 21 tasks
Support using Register classes, functions and other symbols to GDScript
feature
Adds functionality to the library
Base
for initialization in init
function
c: register
#557
opened Jan 7, 2024 by
lilizoey
Type-safe API to query Godot features
c: engine
Godot classes (nodes, resources, ...)
feature
Adds functionality to the library
good first issue
Good for newcomers
#541
opened Dec 19, 2023 by
Bromeon
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