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Issues: godot-rust/gdext

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#24 opened Nov 16, 2022 by Bromeon
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Issues list

Establish a workflow for Libraries feature Adds functionality to the library
#951 opened Nov 17, 2024 by greenfox1505
[proposal] add 'notify' to '#[var]' c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#946 opened Nov 7, 2024 by 0x53A Draft
Implement dynTrait for Gd<T: TraitA> c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#930 opened Oct 26, 2024 by Yarwin Loading… 0.2.x
Multiple #[godot_api] impl blocks c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#925 opened Oct 22, 2024 by 0x53A
Re-entrant emitting of signals + script-virtual functions c: core Core components c: ffi Low-level components and interaction with GDExtension API feature Adds functionality to the library
#916 opened Oct 10, 2024 by Joezeo
Add Variant::object_id() c: core Core components feature Adds functionality to the library
#914 opened Oct 9, 2024 by Bromeon Loading…
Add multiplayer-bomber example. c: examples Code specific to examples changed (not just follow-up from API updates) feature Adds functionality to the library
#910 opened Oct 2, 2024 by Yarwin Loading…
Add example on how to use Godot Rust with godot's multiplayer API c: examples Code specific to examples changed (not just follow-up from API updates) feature Adds functionality to the library
#903 opened Sep 23, 2024 by ValorZard
2
1
Support OnEditor<T>/Required<T>for #[export] similar to OnReady<T> c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#892 opened Sep 13, 2024 by Yarwin
Support registering godot enums and bitfields. c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#890 opened Sep 12, 2024 by lilizoey
OutArray, a possibly typed array. breaking-change Requires SemVer bump c: core Core components feature Adds functionality to the library
#806 opened Jul 21, 2024 by Bromeon Draft
Converting Typed Arrays to Variant Arrays Panics c: core Core components feature Adds functionality to the library
#727 opened May 26, 2024 by Pspritechologist
Inheritance and polymorphism proposals feature Adds functionality to the library tracker Groups a list of related issues and tracks progress
#697 opened May 4, 2024 by Bromeon
3 tasks
Deep copies taking into account Rust state (unlike Node::duplicate()) c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#695 opened May 4, 2024 by Riizade
Async/Await c: core Core components feature Adds functionality to the library
#640 opened Mar 6, 2024 by OptimusLime
Add GdDyn<dyn Trait> type c: core Core components feature Adds functionality to the library
#631 opened Feb 27, 2024 by MatrixDev 0.2.x
Refer to #[func] names in type-safe ways (not just strings) c: core Core components feature Adds functionality to the library
#620 opened Feb 21, 2024 by kang-sw
Dependencies between GDExtensions feature Adds functionality to the library status: upstream Depending on upstream fix (typically Godot)
#615 opened Feb 20, 2024 by kang-sw
Add the the ability to iterate over Godot enums c: engine Godot classes (nodes, resources, ...) feature Adds functionality to the library good first issue Good for newcomers
#600 opened Feb 7, 2024 by AndreLouisIssa
Single- and multi-threading support for Callable::from_fn c: core Core components feature Adds functionality to the library
#588 opened Jan 31, 2024 by MatrixDev
Import Godot docs for builtin types c: core Core components documentation Improvements or additions to documentation feature Adds functionality to the library
#584 opened Jan 29, 2024 by Bromeon
Implement (or derive) GodotType for godot compatible repr enums c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#580 opened Jan 24, 2024 by jrockett6
Support every class-registration option that Godot offers c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#563 opened Jan 11, 2024 by lilizoey
13 of 21 tasks
Support using Base for initialization in init function c: register Register classes, functions and other symbols to GDScript feature Adds functionality to the library
#557 opened Jan 7, 2024 by lilizoey
Type-safe API to query Godot features c: engine Godot classes (nodes, resources, ...) feature Adds functionality to the library good first issue Good for newcomers
#541 opened Dec 19, 2023 by Bromeon
ProTip! What’s not been updated in a month: updated:<2024-10-18.