This is development version of Parallax library. List of features and development progress will be placed here.
The main features of Parallax 2.0 will be:
- Parallax will be a cross-platform library, i.e. ability to run Parallax projects everywhere.
- Still be able to make WebGL project (GWT), but also be able to make projects for desktop (Windows, Linux, OS X), mobile(Android, iOS)
- Full three.js back compatibility.
- Package
thothbot
will be renamed toorg.parallax3d
- Parallax will use a Gradle based setup application
Parallax is 3D library for the web. It is written on Java using Google Web Toolkit, which is Java to JavaScript cross-compiler. GWT allows developers to write Java code and convert it to standard JavaScript during compilation.
|
Parallax based on three.js project. The most methods and objects are equivalent three.js for the back compatibility.
The aim of the project is to use GWT which helps maintaining complex pieces of code, and provides better design-time support in IDEs like refactoring, validation, etc...
Parallax includes:
- WebGL renderer
- Raytracing renderer.
Stable version API Reference | Dev API Reference