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personas.md

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Personas

1. Individual developer (first-timer)

Characteristics

  • Moderately experienced developer

  • Feels some sense of ownership over the project ("I want to share this with the world")

  • Sees self as ultimate decisionmaker

  • Still building a community reputation

  • Has never open sourced a project before

Primary goals

  • Wants people to notice their project

  • Wants people to actually use the project and give feedback

Frustrations/pain points

  • Doesn't know how to find an audience

2. Individual developer (multiple projects)

Characteristics

  • Experienced developer

  • Feels some sense of ownership over the project ("I want to share this with the world")

  • Sees self as ultimate decisionmaker

  • Has a decent community reputation

  • Has open sourced a project before. May manage multiple projects

  • Likely manages projects on their own time (volunteer work)

Primary goals

  • Manage personal time so project demands don't become overwhelming

  • Find other contributors or maintainers to help with the project

Frustrations/pain points

  • Feeling burned out, exhausted from open source work

3. Community developer

Characteristics

  • Experienced developer

  • Wants to share ownership of the project ("I want to build this with others")

  • Sees community, not self, as ultimate decisionmaker

  • Has a decent audience/reputation

  • Has open sourced personal projects before

  • Likely manages projects on their own time (volunteer work)

Primary goals

  • Get people to participate, contribute back to the project

  • Make sure everybody involved with the project is happy and has a good experience

Frustrations/pain points

  • Managing a community is exhausting, especially when it's volunteer work

4. Corporate entity

Characteristics

  • Team of employees working at the same company. Primarily engineering, but likely multiple stakeholders across functions

  • Likely feels some sense of ownership over the project ("We are open sourcing this project to the community")

  • Company plays a clear role in decision making

  • May not have open sourced a project before

  • Projects are managed by paid employees

  • Cares about fostering a healthy community, but does not necessarily want to share ownership in a formal capacity

Primary goals

  • Improve brand and reputation

    • Attract new technical talent for recruiting (make sure people hear about it)
  • Grow a platform (get people to use it)

Frustrations/pain points

  • Balancing community + corporate needs

    • (For community: being a good corporate citizen, respecting cultural norms)

    • (For corporate: adhering to company policies)

  • Making sure people know about the project