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fix missing animationDuration
1 parent 8777aec commit d35bc7b

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2 files changed

+78
-78
lines changed

2 files changed

+78
-78
lines changed

bs-css/src/Css_Js_Core.resi

Lines changed: 39 additions & 39 deletions
Original file line numberDiff line numberDiff line change
@@ -118,45 +118,6 @@ let alignSelf: [<
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| Types.Cascading.t
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] => rule
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/**
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The animation-delay CSS property sets when an animation starts.
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The animation can start later, immediately from its beginning, or immediately and partway through the animation.
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*/
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let animationDelay: Types.Time.t => rule
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/**
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The animation-direction CSS property sets whether an animation should play forwards, backwards,
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or alternating back and forth.
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*/
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let animationDirection: Types.AnimationDirection.t => rule
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/**
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The animation-duration CSS property sets the length of time that an animation takes to complete one cycle.
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*/
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let animationDuration: Types.Time.t => rule
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/**
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The animation-fill-mode CSS property sets how a CSS animation applies styles to its target before and after
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its execution.
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*/
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let animationFillMode: Types.AnimationFillMode.t => rule
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/**
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The animation-iteration-count CSS property sets the number of times an animation cycle should be played
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before stopping.
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*/
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let animationIterationCount: Types.AnimationIterationCount.t => rule
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/**
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The animation-play-state CSS property sets whether an animation is running or paused.
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*/
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let animationPlayState: Types.AnimationPlayState.t => rule
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/**
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The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle.
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*/
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let animationTimingFunction: Types.TimingFunction.t => rule
159-
160121
/**
161122
The backdrop-filter CSS property lets you apply graphical effects such as blurring or color shifting to the
162123
area behind an element. Because it applies to everything behind the element, to see the effect you must
@@ -1912,6 +1873,45 @@ let animations: array<[Animation.t]> => rule
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let animationName: animationName => rule
19141875

1876+
/**
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The animation-delay CSS property sets when an animation starts.
1878+
The animation can start later, immediately from its beginning, or immediately and partway through the animation.
1879+
*/
1880+
let animationDelay: Types.Time.t => rule
1881+
1882+
/**
1883+
The animation-direction CSS property sets whether an animation should play forwards, backwards,
1884+
or alternating back and forth.
1885+
*/
1886+
let animationDirection: Types.AnimationDirection.t => rule
1887+
1888+
/**
1889+
The animation-duration CSS property sets the length of time that an animation takes to complete one cycle.
1890+
*/
1891+
let animationDuration: Types.Time.t => rule
1892+
1893+
/**
1894+
The animation-fill-mode CSS property sets how a CSS animation applies styles to its target before and after
1895+
its execution.
1896+
*/
1897+
let animationFillMode: Types.AnimationFillMode.t => rule
1898+
1899+
/**
1900+
The animation-iteration-count CSS property sets the number of times an animation cycle should be played
1901+
before stopping.
1902+
*/
1903+
let animationIterationCount: Types.AnimationIterationCount.t => rule
1904+
1905+
/**
1906+
The animation-play-state CSS property sets whether an animation is running or paused.
1907+
*/
1908+
let animationPlayState: Types.AnimationPlayState.t => rule
1909+
1910+
/**
1911+
The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle.
1912+
*/
1913+
let animationTimingFunction: Types.TimingFunction.t => rule
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19151915
/*
19161916
SVG
19171917
*/

bs-css/src/Css_Legacy_Core.resi

Lines changed: 39 additions & 39 deletions
Original file line numberDiff line numberDiff line change
@@ -118,45 +118,6 @@ let alignSelf: [<
118118
| Types.Cascading.t
119119
] => rule
120120

121-
/**
122-
The animation-delay CSS property sets when an animation starts.
123-
The animation can start later, immediately from its beginning, or immediately and partway through the animation.
124-
*/
125-
let animationDelay: Types.Time.t => rule
126-
127-
/**
128-
The animation-direction CSS property sets whether an animation should play forwards, backwards,
129-
or alternating back and forth.
130-
*/
131-
let animationDirection: Types.AnimationDirection.t => rule
132-
133-
/**
134-
The animation-duration CSS property sets the length of time that an animation takes to complete one cycle.
135-
*/
136-
let animationDelay: Types.Time.t => rule
137-
138-
/**
139-
The animation-fill-mode CSS property sets how a CSS animation applies styles to its target before and after
140-
its execution.
141-
*/
142-
let animationFillMode: Types.AnimationFillMode.t => rule
143-
144-
/**
145-
The animation-iteration-count CSS property sets the number of times an animation cycle should be played
146-
before stopping.
147-
*/
148-
let animationIterationCount: Types.AnimationIterationCount.t => rule
149-
150-
/**
151-
The animation-play-state CSS property sets whether an animation is running or paused.
152-
*/
153-
let animationPlayState: Types.AnimationPlayState.t => rule
154-
155-
/**
156-
The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle.
157-
*/
158-
let animationTimingFunction: Types.TimingFunction.t => rule
159-
160121
/**
161122
The backdrop-filter CSS property lets you apply graphical effects such as blurring or color shifting to the
162123
area behind an element. Because it applies to everything behind the element, to see the effect you must
@@ -1896,6 +1857,45 @@ let animations: list<[Animation.t]> => rule
18961857

18971858
let animationName: animationName => rule
18981859

1860+
/**
1861+
The animation-delay CSS property sets when an animation starts.
1862+
The animation can start later, immediately from its beginning, or immediately and partway through the animation.
1863+
*/
1864+
let animationDelay: Types.Time.t => rule
1865+
1866+
/**
1867+
The animation-direction CSS property sets whether an animation should play forwards, backwards,
1868+
or alternating back and forth.
1869+
*/
1870+
let animationDirection: Types.AnimationDirection.t => rule
1871+
1872+
/**
1873+
The animation-duration CSS property sets the length of time that an animation takes to complete one cycle.
1874+
*/
1875+
let animationDuration: Types.Time.t => rule
1876+
1877+
/**
1878+
The animation-fill-mode CSS property sets how a CSS animation applies styles to its target before and after
1879+
its execution.
1880+
*/
1881+
let animationFillMode: Types.AnimationFillMode.t => rule
1882+
1883+
/**
1884+
The animation-iteration-count CSS property sets the number of times an animation cycle should be played
1885+
before stopping.
1886+
*/
1887+
let animationIterationCount: Types.AnimationIterationCount.t => rule
1888+
1889+
/**
1890+
The animation-play-state CSS property sets whether an animation is running or paused.
1891+
*/
1892+
let animationPlayState: Types.AnimationPlayState.t => rule
1893+
1894+
/**
1895+
The animation-timing-function CSS property sets how an animation progresses through the duration of each cycle.
1896+
*/
1897+
let animationTimingFunction: Types.TimingFunction.t => rule
1898+
18991899
/**
19001900
SVG
19011901
*** */

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