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generate_visualc_files.pl
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generate_visualc_files.pl
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#!/usr/bin/perl
# Generate files for MS Visual Studio:
# - for VS6: main project (library) file, individual app files, workspace
# - for VS2010: main file, individual apps, solution file
#
# Must be run from mbedTLS root or scripts directory.
# Takes no argument.
use warnings;
use strict;
use Digest::MD5 'md5_hex';
my $vs6_dir = "visualc/VS6";
my $vs6_ext = "dsp";
my $vs6_app_tpl_file = "scripts/data_files/vs6-app-template.$vs6_ext";
my $vs6_main_tpl_file = "scripts/data_files/vs6-main-template.$vs6_ext";
my $vs6_main_file = "$vs6_dir/mbedtls.$vs6_ext";
my $vs6_wsp_tpl_file = "scripts/data_files/vs6-workspace-template.dsw";
my $vs6_wsp_file = "$vs6_dir/mbedtls.dsw";
my $vsx_dir = "visualc/VS2010";
my $vsx_ext = "vcxproj";
my $vsx_app_tpl_file = "scripts/data_files/vs2010-app-template.$vsx_ext";
my $vsx_main_tpl_file = "scripts/data_files/vs2010-main-template.$vsx_ext";
my $vsx_main_file = "$vsx_dir/mbedTLS.$vsx_ext";
my $vsx_sln_tpl_file = "scripts/data_files/vs2010-sln-template.sln";
my $vsx_sln_file = "$vsx_dir/mbedTLS.sln";
my $programs_dir = 'programs';
my $header_dir = 'include/mbedtls';
my $source_dir = 'library';
# Need windows line endings!
my $vs6_file_tpl = <<EOT;
# Begin Source File\r
\r
SOURCE=..\\..\\{NAME}\r
# End Source File\r
EOT
my $vs6_wsp_entry_tpl = <<EOT;
###############################################################################\r
\r
Project: "{NAME}"=.\\{NAME}.dsp - Package Owner=<4>\r
\r
Package=<5>\r
{{{\r
}}}\r
\r
Package=<4>\r
{{{\r
Begin Project Dependency\r
Project_Dep_Name mbedtls\r
End Project Dependency\r
}}}\r
\r
EOT
my $vsx_hdr_tpl = <<EOT;
<ClInclude Include="..\\..\\{NAME}" />\r
EOT
my $vsx_src_tpl = <<EOT;
<ClCompile Include="..\\..\\{NAME}" />\r
EOT
my $vsx_sln_app_entry_tpl = <<EOT;
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "{APPNAME}", "{APPNAME}.vcxproj", "{GUID}"\r
ProjectSection(ProjectDependencies) = postProject\r
{46CF2D25-6A36-4189-B59C-E4815388E554} = {46CF2D25-6A36-4189-B59C-E4815388E554}\r
EndProjectSection\r
EndProject\r
EOT
my $vsx_sln_conf_entry_tpl = <<EOT;
{GUID}.Debug|Win32.ActiveCfg = Debug|Win32\r
{GUID}.Debug|Win32.Build.0 = Debug|Win32\r
{GUID}.Debug|x64.ActiveCfg = Debug|x64\r
{GUID}.Debug|x64.Build.0 = Debug|x64\r
{GUID}.Release|Win32.ActiveCfg = Release|Win32\r
{GUID}.Release|Win32.Build.0 = Release|Win32\r
{GUID}.Release|x64.ActiveCfg = Release|x64\r
{GUID}.Release|x64.Build.0 = Release|x64\r
EOT
exit( main() );
sub check_dirs {
return -d $vs6_dir
&& -d $vsx_dir
&& -d $header_dir
&& -d $source_dir
&& -d $programs_dir;
}
sub slurp_file {
my ($filename) = @_;
local $/ = undef;
open my $fh, '<', $filename or die "Could not read $filename\n";
my $content = <$fh>;
close $fh;
return $content;
}
sub content_to_file {
my ($content, $filename) = @_;
open my $fh, '>', $filename or die "Could not write to $filename\n";
print $fh $content;
close $fh;
}
sub gen_app_guid {
my ($path) = @_;
my $guid = md5_hex( "mbedTLS:$path" );
$guid =~ s/(.{8})(.{4})(.{4})(.{4})(.{12})/\U{$1-$2-$3-$4-$5}/;
return $guid;
}
sub gen_app {
my ($path, $template, $dir, $ext) = @_;
my $guid = gen_app_guid( $path );
$path =~ s!/!\\!g;
(my $appname = $path) =~ s/.*\\//;
my $content = $template;
$content =~ s/<PATHNAME>/$path/g;
$content =~ s/<APPNAME>/$appname/g;
$content =~ s/<GUID>/$guid/g;
content_to_file( $content, "$dir/$appname.$ext" );
}
sub get_app_list {
my $app_list = `cd $programs_dir && make list`;
die "make list failed: $!\n" if $?;
return split /\s+/, $app_list;
}
sub gen_app_files {
my @app_list = @_;
my $vs6_tpl = slurp_file( $vs6_app_tpl_file );
my $vsx_tpl = slurp_file( $vsx_app_tpl_file );
for my $app ( @app_list ) {
gen_app( $app, $vs6_tpl, $vs6_dir, $vs6_ext );
gen_app( $app, $vsx_tpl, $vsx_dir, $vsx_ext );
}
}
sub gen_entry_list {
my ($tpl, @names) = @_;
my $entries;
for my $name (@names) {
(my $entry = $tpl) =~ s/{NAME}/$name/g;
$entries .= $entry;
}
return $entries;
}
sub gen_main_file {
my ($headers, $sources, $hdr_tpl, $src_tpl, $main_tpl, $main_out) = @_;
my $header_entries = gen_entry_list( $hdr_tpl, @$headers );
my $source_entries = gen_entry_list( $src_tpl, @$sources );
my $out = slurp_file( $main_tpl );
$out =~ s/SOURCE_ENTRIES\r\n/$source_entries/m;
$out =~ s/HEADER_ENTRIES\r\n/$header_entries/m;
content_to_file( $out, $main_out );
}
sub gen_vs6_workspace {
my (@app_names) = @_;
map { s!.*/!! } @app_names;
my $entries = gen_entry_list( $vs6_wsp_entry_tpl, @app_names );
my $out = slurp_file( $vs6_wsp_tpl_file );
$out =~ s/APP_ENTRIES\r\n/$entries/m;
content_to_file( $out, $vs6_wsp_file );
}
sub gen_vsx_solution {
my (@app_names) = @_;
my ($app_entries, $conf_entries);
for my $path (@app_names) {
my $guid = gen_app_guid( $path );
(my $appname = $path) =~ s!.*/!!;
my $app_entry = $vsx_sln_app_entry_tpl;
$app_entry =~ s/{APPNAME}/$appname/g;
$app_entry =~ s/{GUID}/$guid/g;
$app_entries .= $app_entry;
my $conf_entry = $vsx_sln_conf_entry_tpl;
$conf_entry =~ s/{GUID}/$guid/g;
$conf_entries .= $conf_entry;
}
my $out = slurp_file( $vsx_sln_tpl_file );
$out =~ s/APP_ENTRIES\r\n/$app_entries/m;
$out =~ s/CONF_ENTRIES\r\n/$conf_entries/m;
content_to_file( $out, $vsx_sln_file );
}
sub main {
if( ! check_dirs() ) {
chdir '..' or die;
check_dirs or die "Must but run from mbedTLS root or scripts dir\n";
}
my @app_list = get_app_list();
my @headers = <$header_dir/*.h>;
my @sources = <$source_dir/*.c>;
map { s!/!\\!g } @headers;
map { s!/!\\!g } @sources;
gen_app_files( @app_list );
gen_main_file( \@headers, \@sources,
$vs6_file_tpl, $vs6_file_tpl,
$vs6_main_tpl_file, $vs6_main_file );
gen_main_file( \@headers, \@sources,
$vsx_hdr_tpl, $vsx_src_tpl,
$vsx_main_tpl_file, $vsx_main_file );
gen_vs6_workspace( @app_list );
gen_vsx_solution( @app_list );
return 0;
}