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TabFrame.qml
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TabFrame.qml
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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
import QtQuick 1.0
import "custom" as Components
Item {
id: tabWidget
width: 100
height: 100
focus: true
property TabBar tabbar
property int current: 0
property int count: stack.children.length
property bool frame:true
property bool tabsVisible: true
property string position: "North"
default property alias tabs : stack.children
onCurrentChanged: __setOpacities()
Component.onCompleted: __setOpacities()
onTabbarChanged: {
tabbar.tabFrame = tabWidget
tabbar.anchors.top = tabWidget.top
tabbar.anchors.left = tabWidget.left
tabbar.anchors.right = tabWidget.right
}
property int __baseOverlap : frameitem.pixelMetric("tabbaseoverlap")// add paintmargins;
function __setOpacities() {
for (var i = 0; i < stack.children.length; ++i) {
stack.children[i].visible = (i == current ? true : false)
}
}
QStyleItem {
id: frameitem
z: style == "oxygen" ? 1 : 0
elementType: "tabframe"
info: position
value: tabbar && tabsVisible && tabbar.tab(current) ? tabbar.tab(current).x : 0
minimum: tabbar && tabsVisible && tabbar.tab(current) ? tabbar.tab(current).width : 0
maximum: tabbar && tabsVisible ? tabbar.tabWidth : width
anchors.fill: parent
property int frameWidth: pixelMetric("defaultframewidth")
Item {
id: stack
anchors.fill: parent
anchors.margins: (frame ? frameitem.frameWidth : 0)
anchors.topMargin: anchors.margins + (frameitem.style =="mac" ? 6 : 0)
anchors.bottomMargin: anchors.margins + (frameitem.style =="mac" ? 6 : 0)
}
anchors.topMargin: tabbar && tabsVisible && position == "North" ? tabbar.height - __baseOverlap : 0
states: [
State {
name: "South"
when: position == "South" && tabbar!= undefined
PropertyChanges {
target: frameitem
anchors.topMargin: 0
anchors.bottomMargin: tabbar ? tabbar.height - __baseOverlap: 0
}
PropertyChanges {
target: tabbar
anchors.topMargin: -__baseOverlap
}
AnchorChanges {
target: tabbar
anchors.top: frameitem.bottom
anchors.bottom: undefined
}
}
]
}
}