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Issues list

[naga spv-out] Bounds check generation could be cleaner and smarter area: naga back-end Outputs of naga shader conversion kind: refactor Making existing function faster or nicer lang: SPIR-V Vulkan's Shading Language naga Shader Translator
#6345 opened Sep 30, 2024 by jimblandy
Raise MSRV to Rust 1.80 area: infrastructure Testing, building, coordinating issues kind: refactor Making existing function faster or nicer
#6105 opened Aug 12, 2024 by ErichDonGubler Draft
Switch the Vulkan backend from gpu_alloc to gpu_allocator. api: vulkan Issues with Vulkan kind: refactor Making existing function faster or nicer
#5925 opened Jul 8, 2024 by nical
WIP: refactor(types)!: SampleCount newtype kind: refactor Making existing function faster or nicer
#5915 opened Jul 5, 2024 by ErichDonGubler Draft
5 of 6 tasks
{f32,f64}::round_ties_even is stable as of Rust 1.77 area: naga processing Passes over IR in the middle kind: refactor Making existing function faster or nicer
#5415 opened Mar 18, 2024 by ErichDonGubler
Remove windows-rs feature from wgpu-hal api: dx12 Issues with DX12 or DXGI kind: refactor Making existing function faster or nicer
#5252 opened Feb 14, 2024 by jimblandy
VK_EXT_validation_features has been deprecated in favor of VK_EXT_layer_settings api: vulkan Issues with Vulkan area: validation Issues related to validation, diagnostics, and error handling help required We need community help to make this happen. kind: refactor Making existing function faster or nicer
#5205 opened Feb 5, 2024 by ErichDonGubler
Remove IDs and Registries kind: refactor Making existing function faster or nicer type: enhancement New feature or request
#5121 opened Jan 22, 2024 by nical
3 of 8 tasks
Queue.submit API changes area: api Issues related to API surface kind: refactor Making existing function faster or nicer
#5031 opened Jan 10, 2024 by nical
Death to baked expressions kind: refactor Making existing function faster or nicer naga Shader Translator
#4511 opened Oct 8, 2023 by jimblandy
[snapshots] Replace god_mode with finer grained Capabilities kind: refactor Making existing function faster or nicer naga Shader Translator type: enhancement New feature or request
#4495 opened Aug 17, 2023 by teoxoy
[wgsl-in] Introduce an enum for wgsl attributes and use that for exhaustive tests area: naga front-end area: tests Improvements or issues with our test suite kind: refactor Making existing function faster or nicer lang: WGSL WebGPU Shading Language naga Shader Translator type: enhancement New feature or request
#4567 opened Aug 13, 2023 by fornwall
LocalVariable::init is barely used area: naga front-end area: naga middle-end Intermediate representation kind: refactor Making existing function faster or nicer lang: GLSL OpenGL Shading Language naga Shader Translator
#4488 opened Apr 4, 2023 by jimblandy
Consider moving TypeInner::ValuePointer into TypeResolution area: naga middle-end Intermediate representation kind: refactor Making existing function faster or nicer naga Shader Translator
#4425 opened Dec 27, 2022 by jimblandy
Consider boxing Error in wgsl parser. kind: refactor Making existing function faster or nicer naga Shader Translator
#4452 opened Dec 15, 2021 by jrmuizel
Use anyhow for errors, so we can get backtraces kind: refactor Making existing function faster or nicer naga Shader Translator
#4446 opened Nov 24, 2021 by jimblandy
Consider replacing Expression::AccessIndex with AccessMember area: naga middle-end Intermediate representation kind: refactor Making existing function faster or nicer naga Shader Translator
#4443 opened Nov 14, 2021 by jimblandy
[wgsl-in] Hash identifiers once to recognize keywords area: naga front-end kind: refactor Making existing function faster or nicer lang: WGSL WebGPU Shading Language naga Shader Translator
#4362 opened Sep 17, 2021 by jimblandy
[spv] Move WriterFlags out of Options area: naga back-end Outputs of naga shader conversion help required We need community help to make this happen. kind: refactor Making existing function faster or nicer lang: SPIR-V Vulkan's Shading Language naga Shader Translator type: enhancement New feature or request
#4361 opened Sep 15, 2021 by kvark
bake_ref_count should be non-normative area: naga back-end Outputs of naga shader conversion help required We need community help to make this happen. kind: refactor Making existing function faster or nicer naga Shader Translator
#4354 opened Sep 1, 2021 by kvark
Lifetime-enforced unchecked indexing for Arena area: naga middle-end Intermediate representation kind: refactor Making existing function faster or nicer naga Shader Translator
#4353 opened Aug 27, 2021 by kvark
Move the stack size test outside, and make it non-mandatory for merging area: infrastructure Testing, building, coordinating issues area: naga back-end Outputs of naga shader conversion help required We need community help to make this happen. kind: refactor Making existing function faster or nicer naga Shader Translator
#4350 opened Aug 6, 2021 by kvark
Many redundant assignments in produced shaders area: naga processing Passes over IR in the middle help required We need community help to make this happen. kind: refactor Making existing function faster or nicer naga Shader Translator
#4349 opened Aug 1, 2021 by kvark
Encode testing information in the comment/header for HLSL area: naga back-end Outputs of naga shader conversion area: tests Improvements or issues with our test suite kind: refactor Making existing function faster or nicer lang: HLSL D3D Shading Language naga Shader Translator
#4346 opened Jul 17, 2021 by kvark
SPIR-V back-end uses extra pass to write output area: naga back-end Outputs of naga shader conversion area: performance How fast things go kind: refactor Making existing function faster or nicer lang: SPIR-V Vulkan's Shading Language naga Shader Translator type: enhancement New feature or request
#4303 opened Jun 16, 2020 by Napokue
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