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Issues: gfx-rs/wgpu
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#3676
opened Apr 12, 2023 by
cwfitzgerald
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Issues list
Device capture not working in metal backend
api: metal
Issues with Metal
type: bug
Something isn't working
#6255
opened Sep 12, 2024 by
mikialex
ERROR wgpu::backend::wgpu_core] Shader translation error for stage ShaderStages(COMPUTE): new_compute_pipeline_state: "Compiler encountered an internal error"
api: metal
Issues with Metal
area: ecosystem
Help the connected projects grow and prosper
area: naga back-end
Outputs of naga shader conversion
lang: Metal
Metal Shading Language
naga
Shader Translator
platform: macos
Issues with integration with macos
#5827
opened Jun 17, 2024 by
kunhualqk
[Metal] Render/Compute pass forces command buffer finish at the end
api: metal
Issues with Metal
area: performance
How fast things go
#5738
opened May 24, 2024 by
lukaschod
surface.get_current_texture blocks for the duration of fullscreen animation on macOS
api: metal
Issues with Metal
help required
We need community help to make this happen.
type: bug
Something isn't working
#5613
opened Apr 26, 2024 by
ItsSunnyMonster
Add tvOS support
api: metal
Issues with Metal
type: enhancement
New feature or request
#5578
opened Apr 22, 2024 by
darkwater
wgpu_hal::metal::Queue
and CommandEncoder
use unnecessary Mutex
api: metal
#5494
opened Apr 4, 2024 by
jimblandy
Perf. lead: Issues with DX12 or DXGI
api: gles
Issues with GLES or WebGL
api: metal
Issues with Metal
area: performance
How fast things go
O(n^2)
entry matching b/w bind group and layout in wgpu-hal
api: dx12
#5473
opened Apr 1, 2024 by
ErichDonGubler
Array Stride Mismatch in vec3-padded Struct
api: metal
Issues with Metal
area: naga back-end
Outputs of naga shader conversion
lang: Metal
Metal Shading Language
naga
Shader Translator
#5262
opened Feb 18, 2024 by
froody
Incorrect looping in shader on metal
api: metal
Issues with Metal
external: driver-bug
A driver is causing the bug, though we may still want to work around it
lang: Metal
Metal Shading Language
#5067
opened Jan 15, 2024 by
pieper
Clear Texture Depth/Depth32Stencil8 Tests Fail on Apple Paravirtualization Device
api: metal
Issues with Metal
type: bug
Something isn't working
Metal shader creation error: "attribute cannot be applied to types"
api: metal
Issues with Metal
area: naga back-end
Outputs of naga shader conversion
lang: Metal
Metal Shading Language
naga
Shader Translator
Metal Autosync Doesn't Barrier Vertex Shader Write -> Copy Source Hazards
api: metal
Issues with Metal
external: driver-bug
A driver is causing the bug, though we may still want to work around it
type: bug
Something isn't working
#4732
opened Nov 20, 2023 by
cwfitzgerald
Automated tests fail on Mac OS 10.13
api: metal
Issues with Metal
platform: macos
Issues with integration with macos
type: bug
Something isn't working
#4632
opened Nov 5, 2023 by
mcclure
Speed up zero initialization of workgroup memory
api: dx12
Issues with DX12 or DXGI
api: gles
Issues with GLES or WebGL
api: metal
Issues with Metal
api: vulkan
Issues with Vulkan
area: naga back-end
Outputs of naga shader conversion
area: performance
How fast things go
lang: GLSL
OpenGL Shading Language
lang: HLSL
D3D Shading Language
lang: Metal
Metal Shading Language
lang: SPIR-V
Vulkan's Shading Language
naga
Shader Translator
type: enhancement
New feature or request
#4592
opened Oct 27, 2023 by
raphlinus
Depth clamp/clip improvements
api: metal
Issues with Metal
api: vulkan
Issues with Vulkan
type: enhancement
New feature or request
Surface lags behind on window resize
api: metal
Issues with Metal
area: wsi
Issues with swapchain management or windowing
platform: macos
Issues with integration with macos
type: enhancement
New feature or request
#3756
opened May 7, 2023 by
nohenry
Partially bound descriptors on Metal
api: metal
Issues with Metal
area: api
Issues related to API surface
type: enhancement
New feature or request
#3640
opened Apr 2, 2023 by
kanerogers
On Macos there are vertical lines on screen when the window is put into fullscreen mode
api: metal
Issues with Metal
external: driver-bug
A driver is causing the bug, though we may still want to work around it
type: bug
Something isn't working
#3415
opened Jan 22, 2023 by
erenoku
Use Argument Buffers on Metal
api: metal
Issues with Metal
type: enhancement
New feature or request
#3334
opened Dec 26, 2022 by
cwfitzgerald
Metal hal seems to accumulate CAMetalLayers in view on iOS
api: metal
Issues with Metal
#3190
opened Nov 8, 2022 by
jimblandy
Apparently miscompiled barrier in compute shader
api: metal
Issues with Metal
external: driver-bug
A driver is causing the bug, though we may still want to work around it
#3181
opened Nov 6, 2022 by
raphlinus
Use MTLHazardTrackingMode.untracked for Resources
api: metal
Issues with Metal
area: performance
How fast things go
help required
We need community help to make this happen.
type: enhancement
New feature or request
Suballocate Buffers on Metal
api: metal
Issues with Metal
area: performance
How fast things go
help required
We need community help to make this happen.
type: enhancement
New feature or request
Hitting the Issues with Metal
area: correctness
We're behaving incorrectly
type: enhancement
New feature or request
MAX_COMMAND_BUFFERS
limit for Metal
api: metal
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