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Enable DX12 GPU Based Validation #4291

Closed
Tracked by #2719 ...
cwfitzgerald opened this issue Oct 24, 2023 · 3 comments
Closed
Tracked by #2719 ...

Enable DX12 GPU Based Validation #4291

cwfitzgerald opened this issue Oct 24, 2023 · 3 comments
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api: dx12 Issues with DX12 or DXGI area: tests Improvements or issues with our test suite type: enhancement New feature or request

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@cwfitzgerald
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We are missing additional potential validation from d3d by not using GPU based validation.

See https://learn.microsoft.com/en-us/windows/win32/api/d3d12sdklayers/nf-d3d12sdklayers-id3d12debug3-setenablegpubasedvalidation

@cwfitzgerald cwfitzgerald added type: enhancement New feature or request api: dx12 Issues with DX12 or DXGI area: tests Improvements or issues with our test suite labels Oct 24, 2023
@teoxoy teoxoy added this to the WebGPU Specification V1 milestone Dec 4, 2023
@jimblandy
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The patched shaders inspect root arguments and resources accessed during shader execution and report errors to a log buffer.

@teoxoy
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teoxoy commented Jan 11, 2024

Closing as dupe of #1709.

@teoxoy teoxoy closed this as not planned Won't fix, can't repro, duplicate, stale Jan 11, 2024
@teoxoy teoxoy removed this from the WebGPU Specification V1 milestone Jan 11, 2024
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Labels
api: dx12 Issues with DX12 or DXGI area: tests Improvements or issues with our test suite type: enhancement New feature or request
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