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Greater than Tetris

Client-server communication based on sockets and string commands without any high-level libruaries.

Libraries: JDK 17, JavaFX, Apache Derby and JUnit 5.

Client-server application based on Sockets.

Server configuration should contain:

  • the number of users for game session (1 or 2),
  • timeout - session time after which the game will be automatically stopped.

Clients can play the game with/without opponent and view top 10 results.

Server generates one brick sequence for all clients, providing honest competition.