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robot.go
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robot.go
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package gobot
import (
"fmt"
"log"
"math/rand"
"time"
)
type Robot struct {
Name string `json:"name"`
Commands map[string]interface{} `json:"-"`
RobotCommands []string `json:"commands"`
Work func() `json:"-"`
connections connections `json:"-"`
devices devices `json:"-"`
}
type Robots []*Robot
func (r Robots) Start() {
for _, robot := range r {
robot.Start()
}
}
func (r Robots) Each(f func(*Robot)) {
for _, robot := range r {
f(robot)
}
}
func NewRobot(name string, c []Connection, d []Device, work func()) *Robot {
r := &Robot{
Name: name,
Work: work,
}
r.initName()
log.Println("Initializing Robot", r.Name, "...")
r.initCommands()
r.initConnections(c)
r.initDevices(d)
return r
}
func (r *Robot) Start() {
log.Println("Starting Robot", r.Name, "...")
if err := r.Connections().Start(); err != nil {
panic("Could not start connections")
}
if err := r.Devices().Start(); err != nil {
panic("Could not start devices")
}
if r.Work != nil {
log.Println("Starting work...")
r.Work()
}
}
func (r *Robot) initName() {
if r.Name == "" {
rand.Seed(time.Now().UTC().UnixNano())
i := rand.Int()
r.Name = fmt.Sprintf("Robot%v", i)
}
}
func (r *Robot) initCommands() {
r.RobotCommands = make([]string, 0)
for k, _ := range r.Commands {
r.RobotCommands = append(r.RobotCommands, k)
}
}
func (r *Robot) initConnections(c []Connection) {
r.connections = make(connections, len(c))
log.Println("Initializing connections...")
for i, connection := range c {
log.Println("Initializing connection", FieldByNamePtr(connection, "Name"), "...")
r.connections[i] = NewConnection(connection, r)
}
}
func (r *Robot) initDevices(d []Device) {
r.devices = make([]*device, len(d))
log.Println("Initializing devices...")
for i, device := range d {
log.Println("Initializing device", FieldByNamePtr(device, "Name"), "...")
r.devices[i] = NewDevice(device, r)
}
}
func (r *Robot) Devices() devices {
return devices(r.devices)
}
func (r *Robot) Device(name string) *device {
if r == nil {
return nil
}
for _, device := range r.devices {
if device.Name == name {
return device
}
}
return nil
}
func (r *Robot) Connections() connections {
return connections(r.connections)
}
func (r *Robot) Connection(name string) *connection {
if r == nil {
return nil
}
for _, connection := range r.connections {
if connection.Name == name {
return connection
}
}
return nil
}