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Vector2LineAngle and Vector2Angle are producing the same result like in raylib C. |
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I have been doing some simple visualization while trying to re-learn linear algebra. While doing so I was trying to show the angle from the center of the screen to the mouse position .
I was passing normalized vectors based on the comment here:
angle := rl.Vector2LineAngle(rl.Vector2Normalize(mid), rl.Vector2Normalize(mouse))
Since that did not give me the value I was expecting I updated my code to use
Vector2Angle
but missed updating the method so had:angle := rl.Vector2LineAngle(mid, mouse)
The above call does not use normalized vectors but give me the correct degree.
Here is the simple code I put together:
Curious too how to use
Vector2Angle
the degree never seems to match what I expect with the actual vector or the normalized.Beta Was this translation helpful? Give feedback.
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