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Adding joint in runtime through plugin -- physics incorrect #2675

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osrf-migration opened this issue Nov 23, 2019 · 1 comment
Open

Adding joint in runtime through plugin -- physics incorrect #2675

osrf-migration opened this issue Nov 23, 2019 · 1 comment
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7 Gazebo 7 bug Something isn't working major physics

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@osrf-migration
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Original report (archived issue) by Marina (Bitbucket: Marina).


This is my first issue report, please tell me if something is missing. I’m using ROS Kinetic and Gazebo 7.16.

I’m trying to add a joint between 2 robots during runtime (spawning the two robots separately and adding a new joint through a world plugin).

After the joint is created, the physics become incorrect. I know that it is incorrect because my world is a zero gravity, and upon application of force/torque the robots don’t even move or stop shortly as if there was drag .

This bug can be visualized using the example in https://github.com/pal-robotics/gazebo_ros_link_attacher, and setting the gravity in the world file to zero (0 0 0). As it is a zero gravity environment, when adding manually force to the gazebo models one would expect for it not to stop.

@osrf-migration
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Original comment by Marina (Bitbucket: Marina).


  • Edited issue description

@osrf-migration osrf-migration added major physics bug Something isn't working 7 Gazebo 7 labels Apr 20, 2020
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Labels
7 Gazebo 7 bug Something isn't working major physics
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