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server.go
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server.go
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package botrest
import (
"net/http"
"os"
"strconv"
"time"
"emperror.dev/errors"
"github.com/jonas747/discordgo/v2"
"github.com/jonas747/dstate/v4"
"github.com/jonas747/yagpdb/bot"
"github.com/jonas747/yagpdb/common"
"github.com/jonas747/yagpdb/common/internalapi"
"goji.io"
"goji.io/pat"
)
func RegisterPlugin() {
common.RegisterPlugin(&Plugin{})
}
var (
// _ bot.BotInitHandler = (*Plugin)(nil)
_ internalapi.InternalAPIPlugin = (*Plugin)(nil)
)
var serverLogger = common.GetFixedPrefixLogger("botrest_server")
// type BotRestPlugin interface {
// InitBotRestServer(mux *goji.Mux)
// }
type Plugin struct {
}
func (p *Plugin) PluginInfo() *common.PluginInfo {
return &common.PluginInfo{
Name: "BotREST",
SysName: "botrest",
Category: common.PluginCategoryCore,
}
}
func (p *Plugin) InitInternalAPIRoutes(muxer *goji.Mux) {
if !bot.Enabled {
// bot only routes
return
}
// muxer := goji.NewMux()
muxer.HandleFunc(pat.Get("/:guild/guild"), HandleGuild)
muxer.HandleFunc(pat.Get("/:guild/botmember"), HandleBotMember)
muxer.HandleFunc(pat.Get("/:guild/members"), HandleGetMembers)
muxer.HandleFunc(pat.Get("/:guild/membercolors"), HandleGetMemberColors)
muxer.HandleFunc(pat.Get("/:guild/onlinecount"), HandleGetOnlineCount)
muxer.HandleFunc(pat.Get("/:guild/channelperms/:channel"), HandleChannelPermissions)
muxer.HandleFunc(pat.Get("/node_status"), HandleNodeStatus)
muxer.HandleFunc(pat.Get("/shard_sessions"), HandleGetShardSessions)
muxer.HandleFunc(pat.Post("/shard/:shard/reconnect"), HandleReconnectShard)
// for _, p := range common.Plugins {
// if botRestPlugin, ok := p.(BotRestPlugin); ok {
// botRestPlugin.InitBotRestServer(muxer)
// }
// }
}
func HandleGuild(w http.ResponseWriter, r *http.Request) {
gId, _ := strconv.ParseInt(pat.Param(r, "guild"), 10, 64)
guild := bot.State.GetGuild(gId)
if guild == nil {
internalapi.ServerError(w, r, errors.New("Guild not found"))
return
}
internalapi.ServeJson(w, r, guild)
}
func HandleBotMember(w http.ResponseWriter, r *http.Request) {
gId, _ := strconv.ParseInt(pat.Param(r, "guild"), 10, 64)
member, err := bot.GetMember(gId, common.BotUser.ID)
if err != nil {
internalapi.ServerError(w, r, errors.New("Bot Member not found"))
return
}
internalapi.ServeJson(w, r, member.DgoMember())
}
func HandleGetMembers(w http.ResponseWriter, r *http.Request) {
gId, _ := strconv.ParseInt(pat.Param(r, "guild"), 10, 64)
uIDs, ok := r.URL.Query()["users"]
if !ok || len(uIDs) < 1 {
internalapi.ServerError(w, r, errors.New("No id's provided"))
return
}
if len(uIDs) > 100 {
internalapi.ServerError(w, r, errors.New("Too many ids provided"))
return
}
uIDsParsed := make([]int64, 0, len(uIDs))
for _, v := range uIDs {
parsed, _ := strconv.ParseInt(v, 10, 64)
uIDsParsed = append(uIDsParsed, parsed)
}
memberStates, _ := bot.GetMembers(gId, uIDsParsed...)
members := make([]*discordgo.Member, len(memberStates))
for i, v := range memberStates {
members[i] = v.DgoMember()
}
internalapi.ServeJson(w, r, members)
}
func HandleGetMemberColors(w http.ResponseWriter, r *http.Request) {
gId, _ := strconv.ParseInt(pat.Param(r, "guild"), 10, 64)
uIDs, ok := r.URL.Query()["users"]
if !ok || len(uIDs) < 1 {
internalapi.ServerError(w, r, errors.New("No id's provided"))
return
}
if len(uIDs) > 100 {
internalapi.ServerError(w, r, errors.New("Too many ids provided"))
return
}
guild := bot.State.GetGuild(gId)
if guild == nil {
internalapi.ServerError(w, r, errors.New("Guild not found"))
return
}
uIDsParsed := make([]int64, 0, len(uIDs))
for _, v := range uIDs {
parsed, _ := strconv.ParseInt(v, 10, 64)
uIDsParsed = append(uIDsParsed, parsed)
}
memberStates, _ := bot.GetMembers(gId, uIDsParsed...)
colors := make(map[string]int)
for _, ms := range memberStates {
// Find the highest role this user has with a color
for _, role := range guild.Roles {
if role.Color == 0 {
continue
}
if !common.ContainsInt64Slice(ms.Member.Roles, role.ID) {
continue
}
// Bingo
colors[strconv.FormatInt(ms.User.ID, 10)] = role.Color
break
}
}
internalapi.ServeJson(w, r, colors)
}
func HandleGetOnlineCount(w http.ResponseWriter, r *http.Request) {
gId, _ := strconv.ParseInt(pat.Param(r, "guild"), 10, 64)
count := 0
bot.State.IterateMembers(gId, func(chunk []*dstate.MemberState) bool {
count += len(chunk)
return true
})
internalapi.ServeJson(w, r, count)
}
func HandleChannelPermissions(w http.ResponseWriter, r *http.Request) {
gId, _ := strconv.ParseInt(pat.Param(r, "guild"), 10, 64)
cId, _ := strconv.ParseInt(pat.Param(r, "channel"), 10, 64)
guild := bot.State.GetGuild(gId)
if guild == nil {
internalapi.ServerError(w, r, errors.New("Guild not found"))
return
}
member, err := bot.GetMember(gId, common.BotUser.ID)
if err != nil {
internalapi.ServerError(w, r, errors.New("Could not find bot member"))
return
}
perms, err := guild.GetMemberPermissions(cId, member.User.ID, member.Member.Roles)
if err != nil {
internalapi.ServerError(w, r, errors.WithMessage(err, "Error calculating perms"))
return
}
internalapi.ServeJson(w, r, perms)
}
func HandlePing(w http.ResponseWriter, r *http.Request) {
internalapi.ServeJson(w, r, "pong")
}
type ShardStatus struct {
ShardID int `json:"shard_id"`
TotalEvents int64 `json:"total_events"`
EventsPerSecond float64 `json:"events_per_second"`
ConnStatus discordgo.GatewayStatus `json:"conn_status"`
LastHeartbeatSend time.Time `json:"last_heartbeat_send"`
LastHeartbeatAck time.Time `json:"last_heartbeat_ack"`
NumGuilds int
UnavailableGuilds int
}
func HandleNodeStatus(w http.ResponseWriter, r *http.Request) {
totalEventStats, periodEventStats := bot.EventLogger.GetStats()
numShards := bot.ShardManager.GetNumShards()
result := make([]*ShardStatus, 0, numShards)
processShards := bot.ReadyTracker.GetProcessShards()
// get general shard stats
for _, shardID := range processShards {
shard := bot.ShardManager.Sessions[shardID]
sumEvents := int64(0)
sumPeriodEvents := int64(0)
for j := range totalEventStats[shardID] {
sumEvents += totalEventStats[shardID][j]
sumPeriodEvents += periodEventStats[shardID][j]
}
if shard == nil || shard.GatewayManager == nil {
result[shardID] = &ShardStatus{ConnStatus: discordgo.GatewayStatusDisconnected}
continue
}
beat, ack := shard.GatewayManager.HeartBeatStats()
guilds := bot.State.GetShardGuilds(int64(shardID))
numUnavailable := 0
for _, g := range guilds {
if !g.Available {
numUnavailable++
}
}
result = append(result, &ShardStatus{
ShardID: shardID,
ConnStatus: shard.GatewayManager.Status(),
TotalEvents: sumEvents,
EventsPerSecond: float64(sumPeriodEvents) / bot.EventLoggerPeriodDuration.Seconds(),
LastHeartbeatSend: beat,
LastHeartbeatAck: ack,
NumGuilds: len(guilds),
UnavailableGuilds: numUnavailable,
})
}
hostname, _ := os.Hostname()
internalapi.ServeJson(w, r, &NodeStatus{
Host: hostname,
Shards: result,
ID: common.NodeID,
Uptime: time.Since(bot.Started),
})
}
type shardSessionInfo struct {
ShardID int
SessionID string
}
func HandleGetShardSessions(w http.ResponseWriter, r *http.Request) {
// numShards := bot.ShardManager.GetNumShards()
// result := make([]*ShardStatus, 0, numShards)
processShards := bot.ReadyTracker.GetProcessShards()
result := make([]*shardSessionInfo, 0)
// get general shard stats
for _, shardID := range processShards {
shard := bot.ShardManager.Sessions[shardID]
sessionID, _ := shard.GatewayManager.GetSessionInfo()
result = append(result, &shardSessionInfo{
ShardID: shardID,
SessionID: sessionID,
})
}
internalapi.ServeJson(w, r, result)
}
func HandleReconnectShard(w http.ResponseWriter, r *http.Request) {
sID := pat.Param(r, "shard")
forceReidentify := r.FormValue("reidentify") == "1"
if sID == "*" {
go RestartAll(forceReidentify)
internalapi.ServeJson(w, r, "ok")
return
}
parsed, _ := strconv.ParseInt(sID, 10, 32)
shardcount := bot.ShardManager.GetNumShards()
if parsed < 0 || int(parsed) >= shardcount {
internalapi.ServerError(w, r, errors.New("Unknown shard"))
return
}
if forceReidentify {
err := bot.ShardManager.Sessions[parsed].Close()
if err != nil {
internalapi.ServerError(w, r, errors.New("failed stopping shard: "+err.Error()))
return
}
}
sessionID, sequence := bot.ShardManager.Sessions[parsed].GatewayManager.GetSessionInfo()
var err error
if forceReidentify {
bot.ShardManager.Sessions[parsed].GatewayManager.SetSessionInfo("", 0)
err = bot.ShardManager.Sessions[parsed].GatewayManager.Open()
} else {
err = bot.ShardManager.Sessions[parsed].GatewayManager.Reconnect(forceReidentify)
}
if err != nil {
internalapi.ServerError(w, r, errors.WithMessage(err, "Reconnect"))
return
}
internalapi.ServeJson(w, r, ReconnectResponse{
SessionID: sessionID,
Sequence: sequence,
})
}
type ReconnectResponse struct {
SessionID string `json:"session_id"`
Sequence int64 `json:"sequence"`
}
func RestartAll(reidentify bool) {
serverLogger.Println("Reconnecting all shards re-identify:", reidentify)
for _, v := range bot.ShardManager.Sessions {
err := v.GatewayManager.Reconnect(reidentify)
if err != nil {
serverLogger.WithError(err).Error("Failed reconnecting shard")
}
time.Sleep(time.Second * 5)
}
}