This is my experimental rendering library that I've used for a couple of my projects and experiments, including my rust implementation of the eades spring embedder gabehowe/gl-spring-embedder.
The examples are, in order of most to least interesting:
A simple 3d rendering test with GLTF and OBJ model loading.
cargo run --example chapelThe drawing module drawing very many dots.
cargo run --example drawing_testEmpty space.
cargo run --example untextured_cubeWorks with modified dependencies:

