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KNOWNBUGS
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These are Known bugs in Chaotic Dreams v1
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* Airgun can push players through physical objects and get them stuck in walls
* Turrents are not destroyed by the Vortex
* Game occasionally sig11's in Linux and Segfaults in Win95, possibly memory
leak somewhere (this will be painfull to fix)
// FWP One segfault cause (turret crash) fixed. May be others.
* Bot AI needs improoved (supposed to be fixed by flash in some side code,
need to intigrate this code into the main tree)
* Occasionally a Vortex grabs a player and pulls them through a wall
* Grapple hook can get stuck through a wall
* If you fakedeath while having the jetpack active the model animation is
screwed up and locked into a STANDING position. The problem is that i am
not certain which is the bug, the model animation beeing screwed or the fact
that they can fakedeath while using a jetpack.
* When a player reconnects with flashlight on the flashlight stays on
* Bugs with CTF spectator modes
* Changing a map during map rotation forces the rotation to stop
(Partially fixed by "sv nextmap")
* Error messages appearing to clients "yada yada no such oldframe",seems to happen when player runs out of ammo and autoswitches to new weapon, also appears to be harmless.