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package.json
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package.json
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{
"name": "glsl-pipeline",
"version": "1.0.6",
"description": "Prototype complex pipelines directly from a single shader by branching it into stages.",
"main": "index.js",
"license": "MIT",
"author": "Patricio Gonzalez Vivo <patriciogonzalezvivo@gmail.com>",
"scripts": {
"dev": "vite",
"build": "vite build",
"preview": "vite preview"
},
"repository": {
"type": "git",
"url": "git@github.com:patriciogonzalezvivo/glsl-pipeline.git"
},
"homepage": "https://github.com/patriciogonzalezvivo/glsl-pipeline",
"bugs": {
"url": "https://github.com/patriciogonzalezvivo/glsl-pipeline/issues"
},
"keywords": [
"glsl",
"pipeline",
"webgl",
"threejs",
"three",
"buffer",
"ping",
"pong",
"glslViewer"
],
"devDependencies": {
"resolve-lygia": "^1.0.4",
"vite": "^4.4.9"
},
"dependencies": {
"glsl-pipeline": "^1.0.6",
"openai": "^4.14.1",
"three": "^0.155.0"
}
}