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api.py
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api.py
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import logging, os, sys, json
import threading
import schedule, time
import random
import aiohttp, asyncio
import traceback
import copy
import webbrowser
from functools import partial
import http.cookies
from typing import *
from flask import Flask, send_from_directory, render_template, request, jsonify
from flask_socketio import SocketIO, emit
from flask_cors import CORS
from utils.common import Common
from utils.config import Config
from utils.logger import Configure_logger
from utils.my_handle import My_handle
"""
全局变量
"""
# 创建一个全局变量,用于表示程序是否正在运行
running_flag = False
# 创建一个子进程对象,用于存储正在运行的外部程序
running_process = None
config = None
common = None
my_handle = None
# last_liveroom_data = None
last_username_list = None
# 空闲时间计数器
global_idle_time = 0
# 键盘监听线程
thread = None
do_listen_and_comment_thread = None
stop_do_listen_and_comment_thread_event = None
# 这里填一个已登录账号的cookie。不填cookie也可以连接,但是收到弹幕的用户名会打码,UID会变成0
SESSDATA = ''
session: Optional[aiohttp.ClientSession] = None
# 最新的直播间数据
last_liveroom_data = {
'OnlineUserCount': 0,
'TotalUserCount': 0,
'TotalUserCountStr': '0',
'OnlineUserCountStr': '0',
'MsgId': 0,
'User': None,
'Content': '当前直播间人数 0,累计直播间人数 0',
'RoomId': 0
}
# 最新入场的用户名列表
last_username_list = [""]
common = Common()
# 日志文件路径
log_path = "./log/log-" + common.get_bj_time(1) + ".txt"
Configure_logger(log_path)
# 获取 werkzeug 库的日志记录器
werkzeug_logger = logging.getLogger("werkzeug")
# 设置 httpx 日志记录器的级别为 WARNING
werkzeug_logger.setLevel(logging.WARNING)
# 点火起飞
def start_server(config_path, sub_thread_exit_events):
global log_path, config, common, my_handle, last_username_list, last_liveroom_data
global SESSDATA
global thread, do_listen_and_comment_thread, stop_do_listen_and_comment_thread_event
# 创建和启动子线程
sub_threads = []
config = Config(config_path)
# 获取 httpx 库的日志记录器
httpx_logger = logging.getLogger("httpx")
# 设置 httpx 日志记录器的级别为 WARNING
httpx_logger.setLevel(logging.WARNING)
my_handle = My_handle(config_path)
if my_handle is None:
logging.error("程序初始化失败!")
os._exit(0)
# 添加用户名到最新的用户名列表
def add_username_to_last_username_list(data):
global last_username_list
# 添加数据到 最新入场的用户名列表
last_username_list.append(data)
# 保留最新的3个数据
last_username_list = last_username_list[-3:]
# 定时任务
def schedule_task(index):
logging.debug("定时任务执行中...")
hour, min = common.get_bj_time(6)
if 0 <= hour and hour < 6:
time = f"凌晨{hour}点{min}分"
elif 6 <= hour and hour < 9:
time = f"早晨{hour}点{min}分"
elif 9 <= hour and hour < 12:
time = f"上午{hour}点{min}分"
elif hour == 12:
time = f"中午{hour}点{min}分"
elif 13 <= hour and hour < 18:
time = f"下午{hour - 12}点{min}分"
elif 18 <= hour and hour < 20:
time = f"傍晚{hour - 12}点{min}分"
elif 20 <= hour and hour < 24:
time = f"晚上{hour - 12}点{min}分"
# 根据对应索引从列表中随机获取一个值
random_copy = random.choice(config.get("schedule")[index]["copy"])
# 假设有多个未知变量,用户可以在此处定义动态变量
variables = {
'time': time,
'user_num': "N",
'last_username': last_username_list[-1],
}
# 使用字典进行字符串替换
if any(var in random_copy for var in variables):
content = random_copy.format(**{var: value for var, value in variables.items() if var in random_copy})
else:
content = random_copy
data = {
"platform": "哔哩哔哩",
"username": None,
"content": content
}
logging.info(f"定时任务:{content}")
my_handle.process_data(data, "schedule")
# 启动定时任务
def run_schedule(exit_event):
global config
try:
for index, task in enumerate(config.get("schedule")):
if task["enable"]:
# logging.info(task)
# 设置定时任务,每隔n秒执行一次
schedule.every(task["time"]).seconds.do(partial(schedule_task, index))
except Exception as e:
logging.error(traceback.format_exc())
while True:
schedule.run_pending()
# time.sleep(1) # 控制每次循环的间隔时间,避免过多占用 CPU 资源
if exit_event.is_set():
return
if any(item['enable'] for item in config.get("schedule")):
# 创建定时任务子线程并启动
schedule_thread = threading.Thread(target=run_schedule, args=(sub_thread_exit_events[1],))
schedule_thread.start()
sub_threads.append(schedule_thread)
# 启动动态文案
async def run_trends_copywriting(exit_event):
global config
try:
if False == config.get("trends_copywriting", "enable"):
return
logging.info(f"动态文案任务线程运行中...")
while True:
# 文案文件路径列表
copywriting_file_path_list = []
# 获取动态文案列表
for copywriting in config.get("trends_copywriting", "copywriting"):
# 获取文件夹内所有文件的文件绝对路径,包括文件扩展名
for tmp in common.get_all_file_paths(copywriting["folder_path"]):
copywriting_file_path_list.append(tmp)
# 是否开启随机播放
if config.get("trends_copywriting", "random_play"):
random.shuffle(copywriting_file_path_list)
logging.debug(f"copywriting_file_path_list={copywriting_file_path_list}")
# 遍历文案文件路径列表
for copywriting_file_path in copywriting_file_path_list:
# 获取文案文件内容
copywriting_file_content = common.read_file_return_content(copywriting_file_path)
# 是否启用提示词对文案内容进行转换
if copywriting["prompt_change_enable"]:
data_json = {
"username": "trends_copywriting",
"content": copywriting["prompt_change_content"] + copywriting_file_content
}
# 调用函数进行LLM处理,以及生成回复内容,进行音频合成,需要好好考虑考虑实现
data_json["content"] = my_handle.llm_handle(config.get("chat_type"), data_json)
else:
data_json = {
"username": "trends_copywriting",
"content": copywriting_file_content
}
logging.debug(f'copywriting_file_content={copywriting_file_content},content={data_json["content"]}')
# 空数据判断
if data_json["content"] != None and data_json["content"] != "":
# 发给直接复读进行处理
my_handle.reread_handle(data_json)
await asyncio.sleep(config.get("trends_copywriting", "play_interval"))
if exit_event.is_set():
return
except Exception as e:
logging.error(traceback.format_exc())
if config.get("trends_copywriting", "enable"):
# 创建动态文案子线程并启动
trends_copywriting_thread = threading.Thread(target=lambda: asyncio.run(run_trends_copywriting()), args=(sub_thread_exit_events[2],))
trends_copywriting_thread.start()
sub_threads.append(trends_copywriting_thread)
# 闲时任务
async def idle_time_task(exit_event):
global config, global_idle_time
try:
if False == config.get("idle_time_task", "enable"):
return
logging.info(f"闲时任务线程运行中...")
# 记录上一次触发的任务类型
last_mode = 0
comment_copy_list = None
local_audio_path_list = None
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}秒")
def load_data_list(type):
if type == "comment":
tmp = config.get("idle_time_task", "comment", "copy")
elif type == "local_audio":
tmp = config.get("idle_time_task", "local_audio", "path")
tmp2 = copy.copy(tmp)
return tmp2
comment_copy_list = load_data_list("comment")
local_audio_path_list = load_data_list("local_audio")
logging.debug(f"comment_copy_list={comment_copy_list}")
logging.debug(f"local_audio_path_list={local_audio_path_list}")
while True:
# 每隔一秒的睡眠进行闲时计数
await asyncio.sleep(1)
global_idle_time = global_idle_time + 1
# 闲时计数达到指定值,进行闲时任务处理
if global_idle_time >= overflow_time:
# 闲时计数清零
global_idle_time = 0
# 闲时任务处理
if config.get("idle_time_task", "comment", "enable"):
if last_mode == 0 or not config.get("idle_time_task", "local_audio", "enable"):
# 是否开启了随机触发
if config.get("idle_time_task", "comment", "random"):
logging.debug("切换到文案触发模式")
if comment_copy_list != []:
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
if comment_copy_list != []:
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
comment_copy = comment_copy_list.pop(0)
# 发送给处理函数
data = {
"platform": "哔哩哔哩2",
"username": "闲时任务",
"type": "comment",
"content": comment_copy
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 1
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}秒")
continue
if config.get("idle_time_task", "local_audio", "enable"):
if last_mode == 1 or (not config.get("idle_time_task", "comment", "enable")):
logging.debug("切换到本地音频模式")
# 是否开启了随机触发
if config.get("idle_time_task", "local_audio", "random"):
if local_audio_path_list != []:
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
if local_audio_path_list != []:
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
local_audio_path = local_audio_path_list.pop(0)
logging.debug(f"local_audio_path={local_audio_path}")
# 发送给处理函数
data = {
"platform": "哔哩哔哩2",
"username": "闲时任务",
"type": "local_audio",
"content": common.extract_filename(local_audio_path, False),
"file_path": local_audio_path
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 0
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}秒")
continue
if exit_event.is_set():
return
except Exception as e:
logging.error(traceback.format_exc())
if config.get("idle_time_task", "enable"):
# 创建闲时任务子线程并启动
idle_time_task_thread = threading.Thread(target=lambda: asyncio.run(idle_time_task()), args=(sub_thread_exit_events[3],))
idle_time_task_thread.start()
sub_threads.append(idle_time_task_thread)
if config.get("platform") == "bilibili":
try:
# 导入所需的库
from bilibili_api import Credential, live, sync, login
if config.get("bilibili", "login_type") == "cookie":
logging.info("b站登录后F12抓网络包获取cookie,强烈建议使用小号!有封号风险")
logging.info("b站登录后,F12控制台,输入 window.localStorage.ac_time_value 回车获取(如果没有,请重新登录)")
bilibili_cookie = config.get("bilibili", "cookie")
bilibili_ac_time_value = config.get("bilibili", "ac_time_value")
if bilibili_ac_time_value == "":
bilibili_ac_time_value = None
# print(f'SESSDATA={common.parse_cookie_data(bilibili_cookie, "SESSDATA")}')
# print(f'bili_jct={common.parse_cookie_data(bilibili_cookie, "bili_jct")}')
# print(f'buvid3={common.parse_cookie_data(bilibili_cookie, "buvid3")}')
# print(f'DedeUserID={common.parse_cookie_data(bilibili_cookie, "DedeUserID")}')
# 生成一个 Credential 对象
credential = Credential(
sessdata=common.parse_cookie_data(bilibili_cookie, "SESSDATA"),
bili_jct=common.parse_cookie_data(bilibili_cookie, "bili_jct"),
buvid3=common.parse_cookie_data(bilibili_cookie, "buvid3"),
dedeuserid=common.parse_cookie_data(bilibili_cookie, "DedeUserID"),
ac_time_value=bilibili_ac_time_value
)
elif config.get("bilibili", "login_type") == "手机扫码":
credential = login.login_with_qrcode()
elif config.get("bilibili", "login_type") == "手机扫码-终端":
credential = login.login_with_qrcode_term()
elif config.get("bilibili", "login_type") == "账号密码登录":
bilibili_username = config.get("bilibili", "username")
bilibili_password = config.get("bilibili", "password")
credential = login.login_with_password(bilibili_username, bilibili_password)
elif config.get("bilibili", "login_type") == "不登录":
credential = None
else:
credential = login.login_with_qrcode()
# 初始化 Bilibili 直播间
room = live.LiveDanmaku(my_handle.get_room_id(), credential=credential)
except Exception as e:
logging.error(traceback.format_exc())
os._exit(0)
"""
DANMU_MSG: 用户发送弹幕
SEND_GIFT: 礼物
COMBO_SEND:礼物连击
GUARD_BUY:续费大航海
SUPER_CHAT_MESSAGE:醒目留言(SC)
SUPER_CHAT_MESSAGE_JPN:醒目留言(带日语翻译?)
WELCOME: 老爷进入房间
WELCOME_GUARD: 房管进入房间
NOTICE_MSG: 系统通知(全频道广播之类的)
PREPARING: 直播准备中
LIVE: 直播开始
ROOM_REAL_TIME_MESSAGE_UPDATE: 粉丝数等更新
ENTRY_EFFECT: 进场特效
ROOM_RANK: 房间排名更新
INTERACT_WORD: 用户进入直播间
ACTIVITY_BANNER_UPDATE_V2: 好像是房间名旁边那个xx小时榜
本模块自定义事件:
VIEW: 直播间人气更新
ALL: 所有事件
DISCONNECT: 断开连接(传入连接状态码参数)
TIMEOUT: 心跳响应超时
VERIFICATION_SUCCESSFUL: 认证成功
"""
@room.on('DANMU_MSG')
async def _(event):
"""
处理直播间弹幕事件
:param event: 弹幕事件数据
"""
global global_idle_time
# 闲时计数清零
global_idle_time = 0
content = event["data"]["info"][1] # 获取弹幕内容
user_name = event["data"]["info"][2][1] # 获取发送弹幕的用户昵称
logging.info(f"[{user_name}]: {content}")
data = {
"platform": "哔哩哔哩",
"username": user_name,
"content": content
}
my_handle.process_data(data, "comment")
@room.on('COMBO_SEND')
async def _(event):
"""
处理直播间礼物连击事件
:param event: 礼物连击事件数据
"""
gift_name = event["data"]["data"]["gift_name"]
user_name = event["data"]["data"]["uname"]
# 礼物数量
combo_num = event["data"]["data"]["combo_num"]
# 总金额
combo_total_coin = event["data"]["data"]["combo_total_coin"]
logging.info(f"用户:{user_name} 赠送 {combo_num} 个 {gift_name},总计 {combo_total_coin}电池")
data = {
"platform": "哔哩哔哩",
"gift_name": gift_name,
"username": user_name,
"num": combo_num,
"unit_price": combo_total_coin / combo_num / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
@room.on('SEND_GIFT')
async def _(event):
"""
处理直播间礼物事件
:param event: 礼物事件数据
"""
# print(event)
gift_name = event["data"]["data"]["giftName"]
user_name = event["data"]["data"]["uname"]
# 礼物数量
num = event["data"]["data"]["num"]
# 总金额
combo_total_coin = event["data"]["data"]["combo_total_coin"]
# 单个礼物金额
discount_price = event["data"]["data"]["discount_price"]
logging.info(f"用户:{user_name} 赠送 {num} 个 {gift_name},单价 {discount_price}电池,总计 {combo_total_coin}电池")
data = {
"platform": "哔哩哔哩",
"gift_name": gift_name,
"username": user_name,
"num": num,
"unit_price": discount_price / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
@room.on('GUARD_BUY')
async def _(event):
"""
处理直播间续费大航海事件
:param event: 续费大航海事件数据
"""
logging.info(event)
@room.on('SUPER_CHAT_MESSAGE')
async def _(event):
"""
处理直播间醒目留言(SC)事件
:param event: 醒目留言(SC)事件数据
"""
message = event["data"]["data"]["message"]
uname = event["data"]["data"]["user_info"]["uname"]
price = event["data"]["data"]["price"]
logging.info(f"用户:{uname} 发送 {price}元 SC:{message}")
data = {
"platform": "哔哩哔哩",
"gift_name": "SC",
"username": uname,
"num": 1,
"unit_price": price,
"total_price": price,
"content": message
}
my_handle.process_data(data, "gift")
my_handle.process_data(data, "comment")
@room.on('INTERACT_WORD')
async def _(event):
"""
处理直播间用户进入直播间事件
:param event: 用户进入直播间事件数据
"""
global last_username_list
user_name = event["data"]["data"]["uname"]
logging.info(f"用户:{user_name} 进入直播间")
# 添加用户名到最新的用户名列表
add_username_to_last_username_list(user_name)
data = {
"platform": "哔哩哔哩",
"username": user_name,
"content": "进入直播间"
}
my_handle.process_data(data, "entrance")
# @room.on('WELCOME')
# async def _(event):
# """
# 处理直播间老爷进入房间事件
# :param event: 老爷进入房间事件数据
# """
# print(event)
# @room.on('WELCOME_GUARD')
# async def _(event):
# """
# 处理直播间房管进入房间事件
# :param event: 房管进入房间事件数据
# """
# print(event)
try:
# 启动 Bilibili 直播间连接
sync(room.connect())
except KeyboardInterrupt:
logging.warning('程序被强行退出')
finally:
logging.warning('关闭连接...可能是直播间号配置有误或者其他原因导致的')
os._exit(0)
elif config.get("platform") == "bilibili2":
try:
import blivedm
import blivedm.models.web as web_models
import blivedm.models.open_live as open_models
# 直播间ID的取值看直播间URL
TEST_ROOM_IDS = [my_handle.get_room_id()]
if config.get("bilibili", "login_type") == "cookie":
bilibili_cookie = config.get("bilibili", "cookie")
SESSDATA = common.parse_cookie_data(bilibili_cookie, "SESSDATA")
elif config.get("bilibili", "login_type") == "open_live":
# 在开放平台申请的开发者密钥 https://open-live.bilibili.com/open-manage
ACCESS_KEY_ID = config.get("bilibili", "open_live", "ACCESS_KEY_ID")
ACCESS_KEY_SECRET = config.get("bilibili", "open_live", "ACCESS_KEY_SECRET")
# 在开放平台创建的项目ID
APP_ID = config.get("bilibili", "open_live", "APP_ID")
# 主播身份码 直播中心获取
ROOM_OWNER_AUTH_CODE = config.get("bilibili", "open_live", "ROOM_OWNER_AUTH_CODE")
except Exception as e:
logging.error(traceback.format_exc())
async def main_func():
global session
if config.get("bilibili", "login_type") == "open_live":
await run_single_client2()
else:
try:
init_session()
await run_single_client()
await run_multi_clients()
finally:
await session.close()
def init_session():
global session, SESSDATA
cookies = http.cookies.SimpleCookie()
cookies['SESSDATA'] = SESSDATA
cookies['SESSDATA']['domain'] = 'bilibili.com'
# logging.info(f"SESSDATA={SESSDATA}")
session = aiohttp.ClientSession()
session.cookie_jar.update_cookies(cookies)
async def run_single_client():
"""
演示监听一个直播间
"""
global session
room_id = random.choice(TEST_ROOM_IDS)
client = blivedm.BLiveClient(room_id, session=session)
handler = MyHandler()
client.set_handler(handler)
client.start()
try:
# 演示5秒后停止
await asyncio.sleep(5)
client.stop()
await client.join()
finally:
await client.stop_and_close()
async def run_single_client2():
"""
演示监听一个直播间 开放平台
"""
client = blivedm.OpenLiveClient(
access_key_id=ACCESS_KEY_ID,
access_key_secret=ACCESS_KEY_SECRET,
app_id=APP_ID,
room_owner_auth_code=ROOM_OWNER_AUTH_CODE,
)
handler = MyHandler2()
client.set_handler(handler)
client.start()
try:
# 演示70秒后停止
# await asyncio.sleep(70)
# client.stop()
await client.join()
finally:
await client.stop_and_close()
async def run_multi_clients():
"""
演示同时监听多个直播间
"""
global session
clients = [blivedm.BLiveClient(room_id, session=session) for room_id in TEST_ROOM_IDS]
handler = MyHandler()
for client in clients:
client.set_handler(handler)
client.start()
try:
await asyncio.gather(*(
client.join() for client in clients
))
finally:
await asyncio.gather(*(
client.stop_and_close() for client in clients
))
class MyHandler(blivedm.BaseHandler):
# 演示如何添加自定义回调
_CMD_CALLBACK_DICT = blivedm.BaseHandler._CMD_CALLBACK_DICT.copy()
# 入场消息回调
def __interact_word_callback(self, client: blivedm.BLiveClient, command: dict):
# logging.info(f"[{client.room_id}] INTERACT_WORD: self_type={type(self).__name__}, room_id={client.room_id},"
# f" uname={command['data']['uname']}")
global last_username_list
user_name = command['data']['uname']
logging.info(f"用户:{user_name} 进入直播间")
# 添加用户名到最新的用户名列表
add_username_to_last_username_list(user_name)
data = {
"platform": "哔哩哔哩2",
"username": user_name,
"content": "进入直播间"
}
my_handle.process_data(data, "entrance")
_CMD_CALLBACK_DICT['INTERACT_WORD'] = __interact_word_callback # noqa
def _on_heartbeat(self, client: blivedm.BLiveClient, message: web_models.HeartbeatMessage):
logging.debug(f'[{client.room_id}] 心跳')
def _on_danmaku(self, client: blivedm.BLiveClient, message: web_models.DanmakuMessage):
global global_idle_time
# 闲时计数清零
global_idle_time = 0
# logging.info(f'[{client.room_id}] {message.uname}:{message.msg}')
content = message.msg # 获取弹幕内容
user_name = message.uname # 获取发送弹幕的用户昵称
logging.info(f"[{user_name}]: {content}")
data = {
"platform": "哔哩哔哩2",
"username": user_name,
"content": content
}
my_handle.process_data(data, "comment")
def _on_gift(self, client: blivedm.BLiveClient, message: web_models.GiftMessage):
# logging.info(f'[{client.room_id}] {message.uname} 赠送{message.gift_name}x{message.num}'
# f' ({message.coin_type}瓜子x{message.total_coin})')
gift_name = message.gift_name
user_name = message.uname
# 礼物数量
combo_num = message.num
# 总金额
combo_total_coin = message.total_coin
logging.info(f"用户:{user_name} 赠送 {combo_num} 个 {gift_name},总计 {combo_total_coin}电池")
data = {
"platform": "哔哩哔哩2",
"gift_name": gift_name,
"username": user_name,
"num": combo_num,
"unit_price": combo_total_coin / combo_num / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
def _on_buy_guard(self, client: blivedm.BLiveClient, message: web_models.GuardBuyMessage):
logging.info(f'[{client.room_id}] {message.username} 购买{message.gift_name}')
def _on_super_chat(self, client: blivedm.BLiveClient, message: web_models.SuperChatMessage):
# logging.info(f'[{client.room_id}] 醒目留言 ¥{message.price} {message.uname}:{message.message}')
message = message.message
uname = message.uname
price = message.price
logging.info(f"用户:{uname} 发送 {price}元 SC:{message}")
data = {
"platform": "哔哩哔哩2",
"gift_name": "SC",
"username": uname,
"num": 1,
"unit_price": price,
"total_price": price,
"content": message
}
my_handle.process_data(data, "gift")
my_handle.process_data(data, "comment")
class MyHandler2(blivedm.BaseHandler):
def _on_heartbeat(self, client: blivedm.BLiveClient, message: web_models.HeartbeatMessage):
logging.debug(f'[{client.room_id}] 心跳')
def _on_open_live_danmaku(self, client: blivedm.OpenLiveClient, message: open_models.DanmakuMessage):
global global_idle_time
# 闲时计数清零
global_idle_time = 0
# logging.info(f'[{client.room_id}] {message.uname}:{message.msg}')
content = message.msg # 获取弹幕内容
user_name = message.uname # 获取发送弹幕的用户昵称
logging.info(f"[{user_name}]: {content}")
data = {
"platform": "哔哩哔哩2",
"username": user_name,
"content": content
}
my_handle.process_data(data, "comment")
def _on_open_live_gift(self, client: blivedm.OpenLiveClient, message: open_models.GiftMessage):
gift_name = message.gift_name
user_name = message.uname
# 礼物数量
combo_num = message.gift_num
# 总金额
combo_total_coin = message.price * message.gift_num
logging.info(f"用户:{user_name} 赠送 {combo_num} 个 {gift_name},总计 {combo_total_coin}电池")
data = {
"platform": "哔哩哔哩2",
"gift_name": gift_name,
"username": user_name,
"num": combo_num,
"unit_price": combo_total_coin / combo_num / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
def _on_open_live_buy_guard(self, client: blivedm.OpenLiveClient, message: open_models.GuardBuyMessage):
logging.info(f'[{client.room_id}] {message.user_info.uname} 购买 大航海等级={message.guard_level}')
def _on_open_live_super_chat(
self, client: blivedm.OpenLiveClient, message: open_models.SuperChatMessage
):
print(f'[{message.room_id}] 醒目留言 ¥{message.rmb} {message.uname}:{message.message}')
message = message.message
uname = message.uname
price = message.rmb
logging.info(f"用户:{uname} 发送 {price}元 SC:{message}")
data = {
"platform": "哔哩哔哩2",
"gift_name": "SC",
"username": uname,
"num": 1,
"unit_price": price,
"total_price": price,
"content": message
}
my_handle.process_data(data, "gift")
my_handle.process_data(data, "comment")
def _on_open_live_super_chat_delete(
self, client: blivedm.OpenLiveClient, message: open_models.SuperChatDeleteMessage
):
logging.info(f'[直播间 {message.room_id}] 删除醒目留言 message_ids={message.message_ids}')
def _on_open_live_like(self, client: blivedm.OpenLiveClient, message: open_models.LikeMessage):
logging.info(f'用户:{message.uname} 点了个赞')
asyncio.run(main_func())
elif config.get("platform") == "douyu":
import websockets
async def on_message(websocket, path):
global last_liveroom_data, last_username_list
global global_idle_time
async for message in websocket:
# print(f"收到消息: {message}")
# await websocket.send("服务器收到了你的消息: " + message)
try:
data_json = json.loads(message)
# logging.debug(data_json)
if data_json["type"] == "comment":
# logging.info(data_json)
# 闲时计数清零
global_idle_time = 0
user_name = data_json["username"]
content = data_json["content"]
logging.info(f'[📧直播间弹幕消息] [{user_name}]:{content}')
data = {
"platform": "斗鱼",
"username": user_name,
"content": content
}
my_handle.process_data(data, "comment")
# 添加用户名到最新的用户名列表
add_username_to_last_username_list(user_name)
except Exception as e:
logging.error(e)
logging.error("数据解析错误!")
continue
async def ws_server():
ws_url = "127.0.0.1"
ws_port = 5000
server = await websockets.serve(on_message, ws_url, ws_port)
logging.info(f"WebSocket 服务器已在 {ws_url}:{ws_port} 启动")
await server.wait_closed()
asyncio.run(ws_server())
elif config.get("platform") == "dy":
import websocket
def on_message(ws, message):
global last_liveroom_data, last_username_list, config, config_path
global global_idle_time
message_json = json.loads(message)
# logging.debug(message_json)
if "Type" in message_json: