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Health log / monitor. #938
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I know there is currently a module which tracks a log (both in chat or elsewhere) of health changes. I don't recall the name off-hand though I'm afraid. |
Originally in GitLab by @akrigline Health Monitor might do what you are looking for but it is a pretty spammy solution. Agree it would be neat to have such a lot. Maybe in the upcoming hp management configuration changes? |
This feels like module territory to me. It may be that the current module options aren't great or could be improved - but I think that's a chance for there to be a better module rather than trying to solve this in the base system. |
Originally in GitLab by @thorbjoern.skjetne Yes this request is inspired by this module. |
Originally in GitLab by @thorbjoern.skjetne Yes I know this is more of a module "thing" but i thought id suggest it and see what your thoughts on this are. I would also think that some kind of core log functionality for things like this could be useful more in a wider sense. (something more permanent then the console, but not as spammy/in your face as the chat log) But at this point it becomes very hypothetical and undefined.. well I just wanted it considered. Feel free to close this if you feel its fails to be of interest. :) |
Originally in GitLab by @Norc Combat Numbers is another option (quite video game-y): https://foundryvtt.com/packages/combat-numbers/ |
Originally in GitLab by @thorbjoern.skjetne Yes but does that provide a log/history. The purpose of my suggestion is to have a way to see what happened. |
FYI, best module I found for this is https://foundryvtt.com/packages/damage-log. Adds a second chat tab logging all health changes, can be toggled to just show for the DM. However, I found this a more general issue: when I change a value, whether it's health, coins, item uses or spell slots, it's easy to typo and then... you need to remember what it was previously. Thats easy for small numbers like spell slots, but especially as a DM, when thinking of many things and keeping track of everything, it is easy to forget for larger ones, IMO. How hard would it be to add a undo feature to (number) input labels? I.e., an edit history? Would be nice to be able to just undo to the previous state. Wouldn't need more than a single previous state, IMO. |
Originally in GitLab by @thorbjoern.skjetne
Right now there is no easy way to see the history of a tokens health.
Why is this useful you might ask.
For many reasons:
More Generally a log of character changes, with perhaps optional output to chat (if this log is exposed it could be up to modules to do this part) would have several advantages.
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