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Support a flag for items which marks them as "unidentified" - hiding some details of the name #79
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Flag added to data model, but not yet used for item description |
Still a great request to do - a good candidate for merge requests by someone looking to contribute to the 5e system. |
Originally in GitLab by @akrigline I realized that secrets are not displayed in editors without |
Is anyone working on this at the moment? I could give this a go. I imagine expected UX could be something like showing "Unidentified XYZ", using the item type, and where available base item types too, so it should be something like "Unidentified Potion" or "Unidentified Scroll", but for something like weapons and armor, show instead "Unidentified Shortsword" or "Unidentified Leather Armor" |
[#79] Add IdentifiableTemplate with unidentified name & migrations
[#79] Swap to unidentified name/description for not identified items
[#79] Fetch default unidentified name/description from base item
[#79] Move identified control to item header, add to container, loot, & tool
[#79] Conceal item details when unidentified
Add option to transfer currency from group to members
Add an "identified" field to the item data model which can mark an item as unidentified (false) or identified (true) with a
null
value meaning that no identification is required.For identified items, show full details, for unidentified items show limited/restricted information until identification occurs.
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