Reliably orchestrate ML pipelines, models, and agents at scale — in pure Python.
pip install flyteCreate a file called flyte_intro.py with the following content:
import asyncio
import flyte
env = flyte.TaskEnvironment(
name="hello_world",
image=flyte.Image.from_debian_base(python_version=(3, 12)),
)
@env.task(retries=3, cache="auto") # 👈 add retries and caching
async def predict(x: int) -> int:
return 2 * x + 5
@env.task
async def main(data: list[int]) -> float:
xs = await asyncio.gather(*(predict(x) for x in data))
return sum(xs) / len(xs)| Python | Flyte CLI |
python flyte_intro.py |
flyte run flyte_intro.py main --data '[1,2,3]' |
ℹ️ Synchronous Python
Flyte 2 also supports synchronous python, although async is recommended for more control over concurrency and parallelism.
@env.task
def predict(x: int) -> int:
return 2 * x + 5
@env.task
def main(data: list[int]) -> float:
xs = list(flyte.map(predict, data))
return sum(xs) / len(xs)# serving.py
from fastapi import FastAPI
import flyte
from flyte.app.extras import FastAPIAppEnvironment
app = FastAPI()
env = FastAPIAppEnvironment(
name="my-model",
app=app,
image=flyte.Image.from_debian_base(python_version=(3, 12)).with_pip_packages(
"fastapi", "uvicorn"
),
)
@app.get("/predict")
async def predict(x: float) -> dict:
return {"result": x * 2 + 5}
if __name__ == "__main__":
flyte.init_from_config()
flyte.serve(env)| Python | Flyte CLI |
python serving.py |
flyte serve serving.py env |
Install the TUI for a rich local development experience:
pip install flyte[tui]Run flyte_intro.py on the TUI:
flyte run --tui --local flyte_intro.py main --data '[1,2,3]'Flyte Devbox is a docker- and k3s-based local development environment for Flyte. It allows you to run Flyte workflows and services locally.
flyte start devboxCreate the configuration file for the devbox:
flyte create config \
--endpoint localhost:30080 \
--project flytesnacks \
--domain development \
--builder local \
--insecureRun on the devbox:
flyte run flyte_intro.py main --data '[1,2,3]'Developer Guide
The Rust controller is an alternative implementation of the remote controller written in Rust and exposed
to Python via maturin / pyo3. Distributed as a separate flyte_controller_base wheel so the main SDK does
not need to switch its build toolchain to rust/maturin. Keep important dependencies (notably flyteidl2)
in lockstep between pyproject.toml, rs_controller/pyproject.toml, and rs_controller/Cargo.toml.
flyte_controller_base is an optional dependency — pip install flyte does not pull it in
automatically. The default Flyte task image (as of #1083) bundles the Rust controller, so tasks
running on the default image work out of the box. You only need the extra when:
- running locally (e.g.
flyte run --local examples/basics/hello_v2.py), or - bringing your own task image.
pip install flyte[rust-controller]The Rust controller is gated behind an env var. Set it to 1 (also accepts true / yes):
_F_USE_RUST_CONTROLLER=1 python examples/basics/hello_v2.pyThe driver propagates this env var to all sub-task pods, so both the driver and child actions use the Rust controller for that run.
The Rust controller is currently under rapid development and contains gaps: abort RPC on cancel,
Code.ABORTEDfast-fail, tunable retries / QPS, gracefulstop(). See PR #675.
Dev iteration requires the local image builder. The
flyte_controller_basewheel is not on PyPI until release, and the remote image builder installs all wheels in a layer at once, so it cannot resolveflyte_controller_basefrom a sibling layer. Use the local image builder while developing the Rust controller:# .flyte/config.yaml image: builder: local
Build the manylinux builder images. They are cached, so you only need to rebuild them when the build tooling itself changes:
cd rs_controller
make build-builders
cd ..After every Rust change, run the all-in-one dev target from the repo root:
REGISTRY=<your-registry> make dev-rs-distdev-rs-dist does four things:
cd rs_controller && make build-wheels— build manylinux x86_64 + aarch64 wheels (usemake build-wheel-localif you only need a macOS wheel for the driver).make dist— build the mainflyteSDK wheel.uv run python maint_tools/build_default_image.py --registry $(REGISTRY)— build the default image with both wheels baked in and push it to your registry.uv pip install --find-links ./rs_controller/dist --no-index --force-reinstall --no-deps flyte_controller_base— refresh the wheel in your local venv so the driver picks up the new build.
After this, any flyte.TaskEnvironment that does not pass an explicit image= will resolve to the default
debian image and automatically have the Rust wheel layered in. If you do pass an explicit image=, the
auto-bake is skipped; in that case, chain .with_local_rs_controller() onto the image to bake the Rust wheel
manually.
If you only changed Python (not Rust), you can skip the wheel rebuild and just run make dist plus
the rebuild image step. The Rust wheel is reused.
The Rust crate ships with two cargo features so the same project can produce a Rust rlib and a Python extension wheel:
[features]
default = ["pyo3/auto-initialize"] # Rust crate users; links libpython
extension-module = ["pyo3/extension-module"] # Python wheels; no libpython linking
[lib]
crate-type = ["rlib", "cdylib"] # Both Rust and Python usagepyo3/auto-initializeembeds Python into Rust (works locally on macOS, fails inside the manylinux builder because libpython is unavailable there).pyo3/extension-moduleextends Python with Rust (must not link libpython for portable wheels).
So local cargo run --bin <name> uses default features, and the manylinux builder explicitly
disables defaults and turns on extension-module:
# rs_controller/pyproject.toml
[tool.maturin]
no-default-features = true
features = ["extension-module"]- Live Demo — Try Flyte 2 in your browser
- Documentation — Get started running locally
- SDK Reference — API reference docs
- CLI Reference — CLI docs
- Join the Flyte 2 Production Preview — Get early access
- Features — Async parallelism, app serving, tracing, and more
- Examples — Ready-to-run examples for every feature
- Contributing — Set up a dev environment and contribute
- Slack | GitHub Discussions | Issues
Flyte 2 is licensed under the Apache 2.0 License.


