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Using the byte stream to write to the album may require more work. For example, if your resources come from the remote end, and you want to realize writing while downloading, you need to do:
In addition, if an exception occurs, whether to delete or retry, whether the remote stream supports range headers, etc., may cause dirty data to be stored in the album. This will add a lot of additional complexity, which is not very meaningful as the responsibility of this package. |
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Is your feature request related to a problem? Please describe.
Not a problem I think, it would just make it easier so that I don't need to save data into a file first if I pick it as bytes or byte stream.
Describe the solution you'd like
Allow to input bytes for ``PhotoManger.editor.saveVideo
like
PhotoManager.editor.saveImage` allows.Maybe a byte stream would be better than bytes in case the video is quite large.
Describe alternatives you've considered
N/A
Additional context
None
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