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[Impeller] Remove Entity capture/AiksInspector. #52526
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chinmaygarde
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May 2, 2024
auto label is removed for flutter/engine/52526, due to - The status or check suite Linux linux_arm_host_engine has failed. Please fix the issues identified (or deflake) before re-applying this label.
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Fixes flutter/flutter#134748 |
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…147761) flutter/engine@c380e9f...98a800b 2024-05-03 bdero@google.com [et] Add ios_debug_unopt build config. (flutter/engine#52537) 2024-05-03 skia-flutter-autoroll@skia.org Roll Skia from df970dcd6cfa to 2eaea0383201 (1 revision) (flutter/engine#52536) 2024-05-03 bdero@google.com [Impeller] Remove Entity capture/AiksInspector. (flutter/engine#52526) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll Please CC aaclarke@google.com,rmistry@google.com,zra@google.com on the revert to ensure that a human is aware of the problem. To file a bug in Flutter: https://github.com/flutter/flutter/issues/new/choose To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
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reverts #52526 fixes flutter/flutter#147989 That PR has broken playgrounds. It's non essential so we can revert it an bdero can take a look whenever he gets another chance. [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
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Resolves flutter/flutter#134748.
This was a really fun experiment. I learned a lot from it, and it genuinely helped me solve some coverage-related problems, but the reality is it was too little too late -- by the time we had this capture system, we had already solved most of the problems that would have benefitted from this.
It's been a few months since I've used or extended the capabilities of this capture system for something, and I don't have the spare time/energy to give it the love it needs to realize the vision I had for it. I still almost exclusively use a combination of native frame captures and print debugging to solve problems.
RIP in peace.