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Remove skip dEQP-GLES31 test now passing on NVIDIA
More precisely, the test is dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_binding_point Bug: angleproject:2432 Change-Id: Iafb401380ed00bd823a821d6814be5c22f9667a0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2065670 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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src/tests/deqp_support/deqp_gles31_test_expectations.txt

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1442 OPENGL : dEQP-GLES31.functional.program_interface_query.uniform.random.* = FAIL
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1442 OPENGL : dEQP-GLES31.functional.program_interface_query.uniform_block.referenced_by.* = FAIL
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// An NVIDIA bug seems to occur when sending GL commands in a certain order to the driver
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2432 NVIDIA OPENGL : dEQP-GLES31.functional.vertex_attribute_binding.usage.mixed_usage.mixed_api_change_binding_point = SKIP
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// OpenGL/D3D11 Failing Tests
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1442 OPENGL : dEQP-GLES31.functional.shaders.opaque_type_indexing.* = FAIL
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1442 D3D11 : dEQP-GLES31.functional.shaders.opaque_type_indexing.* = FAIL

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