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Fix old naming typos in comments
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impeller/entity/geometry/circle_tessellator.h

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Original file line numberDiff line numberDiff line change
@@ -54,8 +54,8 @@ using TessellatedPointProc = std::function<void(const Point& p)>;
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/// triangles are rendered for maximum tessellation fidelity.
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class CircleTessellator {
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public:
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/// @brief Constructs a CircleDivider that produces enough segments to
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/// reasonably approximate a circle with a specified |radius|
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/// @brief Constructs a CircleTessellator that produces enough segments
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/// to reasonably approximate a circle with a specified |radius|
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/// when viewed under the specified |transform|.
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constexpr CircleTessellator(const Matrix& transform, Scalar radius)
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: CircleTessellator(transform.GetMaxBasisLength() * radius) {}
@@ -102,8 +102,8 @@ class CircleTessellator {
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private:
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const size_t quadrant_divisions_;
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/// @brief Constructs a CircleDivider that produces enough segments to
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/// reasonably approximate a circle with a specified radius
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/// @brief Constructs a CircleTessellator that produces enough segments
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/// to reasonably approximate a circle with a specified radius
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/// in pixels.
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constexpr explicit CircleTessellator(Scalar pixel_radius)
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: quadrant_divisions_(ComputeQuadrantDivisions(pixel_radius)) {}

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