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The channel code is ancient and never was documented (probably never saw non-internal use). There's a lot that could be done to make it more useful (including documenting it, and implementing it for more formats), or we could just remove it. Either would be fine by me (I'm not likely to extend and document it myself though). |
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I'm just curious why the channel parameter for
load
was disabled:It seems very useful for multi-channel recordings and is used in
load_movie_chain
. However, to get it to work inload_movie_chain
, I would have to return a movie fromload
with channels rather than frames in the first dimension, which seems like it would break more things (currently trying toload
a multi-channel sbx recording will just throw an error). Thechannel
could just be ignored withinload
for any file formats that don't support it, no?Beta Was this translation helpful? Give feedback.
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