A collection of awesome XR tools, libraries, frameworks, and software!
We're happy to take suggestions and contributions if you think we've missed something. Please check our contributing guidelines before doing so.
If you have any further questions, you can find us in the community discord server: https://discord.gg/CA6narp
- 3D Modeling and Animation Tools
- Analytics
- Audio Tools
- Development Frameworks
- Development Libraries
- Hosting and Backend Platforms
- Performance Monitoring
- Render Engines
- Speech Recognition
- Visual Effects
- Cognitive 3D (cross-platform analytics SDK that tracks spatial data, object data, and custom events)
- Observer Analytics (cross-platform analytics SDK that measures app usage and tracks session performance)
- Retinad VR (cross-platform analytics SDK that provides visual heatmaps and user segmentation based on receptiveness)
- DearVR Spatial Connect (audio mixing tool manipulated entirely in VR)
- DearVR Pro (suite of DAW plugins and tools for VR audio mixing)
- FB360 Spatial Workstation (free software and suite of plugins for VR audio mixing)
- 6D (advanced AR development platform built on top of ARCore and ARKit SDKs)
- 8th Wall (tool for developing and distributing web-based AR experiences)
- A-frame (development framework for building VR experiences on the web; maintained by Mozilla)
- Cry Engine (robust game engine with support for VR development)
- InstaVR (web-based tool for creating 360Β° photo and video experiences)
- Lens Studio (snapchat's tool for creating AR experiences and camera filters)
- Lumberyard (game engine with support for VR development)
- React 360 (development famework for building VR experiences on the web; maintained by Facebook)
- Roundme (web-based tool for creating 360Β° photo tours)
- Spark AR (facebook's tool for creating AR experiences and camera filters)
- Sumerian (development framework for building VR experiences on the web; maintained by Amazon)
- Torch (iOS app for rapidly developing AR applications)
- Tour Creator (web-based tool for creating 360Β° photo tours)
- Unity (robust game engine with cross-platform support for AR / VR development)
- Unreal (robust game engine with cross-platform support for AR / VR development)
- Wonda VR (web-based tool for creating and distributing VR experiences via the browser)
- ARCore (development SDK for building AR applications on Android)
- ARKit (development SDK for building AR applications on iOS)
- Vuforia (development SDK for building cross-platform AR applications)
- Wikitude (development SDK for building cross-platform AR applications)
- Amazon GameLift (backend platform for game matchmaking, cross-platform play, and more)
- Gamesparks (backend platform for game leaderboards, chat, matchmaking, and more)
- Playfab (backend platform for game commerce, analytics, player management, and more)
- Photon Engine (backend platform for game communication, multiplayer, self-hosting, and more)
- SteamWorks (backend platform for game economy, matchmaking, anti-cheat, and more)
- Oculus Remote Monitor (debugging tool for performance viewing and console logging on an Oculus mobile device)
- OVR Metrics Tool (tool for viewing performance metrics such as framerate, utilization, heat, and more on an Oculus mobile device)
- Arnold (standalone render engine by Autodesk)
- Cycles (open source standalone render engine by Blender)
- OctaneRender (standalone render engine by Otoy)
- Vray (standalone render engine by Chaos Group)
- Amazon Transcribe Speech to Text (speech recognition API by Amazon)
- Google Cloud Speech to Text (speech recognition API by Google)
- IBM Watson Speech to Text (speech recognition API by IBM)
- Adobe After Effects (3D compositing tool for lighting, visual effects, post effects, and motion graphics)
- Fusion (3D compositing tool for lighting, visual effects, and post effects that supports workflows inside of VR)
- Nuke (3D compositing tool for lighting, visual effects, and post effects)